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path: root/src/mesa/swrast
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* clean-up of stencil codeBrian2007-07-111-50/+35
* Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax.Brian2007-07-081-3/+3
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-045-13/+12
* fix StepX/StepY typoBrian2007-07-031-1/+1
* use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457Brian2007-07-031-6/+5
* simplify INIT_SPAN codeBrian2007-06-2912-31/+55
* s/SPAN_RGBA/SPAN_INDEX/ in clear_ci_buffer_with_masking()Brian2007-06-291-1/+1
* Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors wer...Brian2007-06-294-26/+15
* ObsoleteBrian2007-06-291-406/+0
* overhaul point rasterization, no longer use s_pointtemp.hBrian2007-06-291-192/+465
* fix bug rendering points with fragment program (see #11330)Brian2007-06-222-9/+18
* Fix feedback color bug #11332. In feedback mode, produce float colors.Brian2007-06-221-6/+1
* fix rgba pointer bug hit on zoomed+fogged glDrawPixelsBrian2007-06-212-12/+12
* Another round of fixing attribute interpolation for glDraw/CopyPixels.Brian2007-06-213-15/+32
* rename _swrast_update_fragment_attribs()Brian2007-06-211-3/+4
* fix glDrawPixels + fragment program problemBrian2007-06-201-2/+9
* copy wpos attrib info into zoomed span (fixes fog perspective correction prob...Brian2007-06-201-2/+4
* Rework _mesa_update_texture_compare_function() to only be called duringBrian2007-06-111-20/+0
* Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian2007-06-111-1/+1
* Temporarily disable the calls to _mesa_update_texture_compare_function().Brian2007-06-111-0/+4
* Add support for GL_ARB_fragment_program_shadow.Ian Romanick2007-06-071-1/+2
* Fix ARB_fp spec conformance bug WRT shadow sampling.Ian Romanick2007-06-072-19/+17
* check for flat/smooth interp for generic/specular attribBrian2007-05-291-5/+13
* fix logic for calling _swrast_update_deferred_texture()Brian2007-05-241-7/+5
* don't treat FRAG_BIT_WPOS as a generic attribute (fixes depth peel regression)Brian2007-05-221-0/+1
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-2025-1976/+1102
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-63/+748
* remove some unneeded code in init_machine()Brian2007-05-111-5/+0
* Remove unused FB_* tokens, re-indent code.Brian2007-05-111-50/+46
* When feeding back texcoords, don't divide by W. See bug 10913.Brian2007-05-111-15/+3
* changes to get DDX/DDY working againBrian2007-05-022-0/+8
* fix some StepX/StepY mix-ups in alpha interpolationBrian2007-05-021-6/+6
* only load front/back face attrib if using a shader (bug 10788)Brian2007-04-281-2/+4
* additional checks that attr is a texcoordKeith Packard2007-04-283-6/+6
* fix attribsMask (re-fixes depth peeling algorithm)Brian2007-04-251-0/+7
* s/DO_TEXVAR/DO_ATTRIBS/Brian2007-04-244-18/+18
* get rid of an extra textured triangle functionBrian2007-04-241-6/+6
* s/TEXTURE/ATTRIBS/Brian2007-04-242-11/+11
* trim down the number of line drawing functions, special casesBrian2007-04-242-67/+8
* only need one CI-mode triangle functionBrian2007-04-241-29/+9
* s/INTERP_TEX/INTERP_ATTRIBS/Brian2007-04-242-11/+12
* disable some errant codeBrian2007-04-231-0/+2
* remove SWvertex->fog field, use attrib fieldBrian2007-04-237-13/+19
* Improve the code for interpolating fragment attributes a little. More to com...Brian2007-04-237-222/+182
* Fix color sum bug 10688.Brian2007-04-214-15/+13
* Remove the !rb->Data check that was added a few months ago.Brian2007-04-212-2/+2
* undo a test/debug changeBrian2007-04-211-1/+1
* Put gl_program_machine into swrast structure rather than using a local variable.Brian2007-04-192-10/+13
* remove invalid assertion (span->facing may be set because of polygonmode)Brian2007-04-191-2/+0
* Don't allow deferredTexture if using occlusion query and a frag shader.Brian2007-04-191-4/+17