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path: root/src/mesa/swrast
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* fixes for x86 buildsBrian Paul2003-06-101-5/+4
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-0543-45/+0
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* initialize condition codes before running programBrian Paul2003-05-101-3/+17
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* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-012-2/+6
| | | | Misc vertex array / vertex program changes.
* remove unneeded fragment program testBrian Paul2003-04-211-1/+1
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* fix DDX, DDY instructions (probably not finished though)Brian Paul2003-04-211-2/+2
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* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-213-10/+125
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* fix depth texture tex env bug (#719903)Brian Paul2003-04-141-4/+4
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* Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul2003-04-111-2/+2
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* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-0812-85/+132
| | | | | | Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
* fragment program named constants and named program parameters basically work nowBrian Paul2003-04-051-69/+85
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* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-2545-390/+387
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* Committing in .Jouk Jansen2003-03-191-7/+7
| | | | | | | | Added some type casts Modified Files: Mesa/src/swrast/s_nvfragprog.c ----------------------------------------------------------------------
* Rewrite of fragment program named parameters, constants, etc. Not done.Brian Paul2003-03-191-17/+23
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* Store partial derivative values in sw_span structure.Brian Paul2003-03-165-285/+548
| | | | | Implemented DDX and DDY fragment program instructions (whew!) Not fully tested yet.
* use TEX_UNIT_LOOP macro to coalesce some codeBrian Paul2003-03-161-156/+80
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* clean-ups, re-org in preparation for fragment program workBrian Paul2003-03-161-387/+205
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* Fix up some fragment program texture enable issues.Brian Paul2003-03-154-110/+104
| | | | Implemented TXD instruction.
* Clean-up of parser error handling/reporting.Brian Paul2003-03-143-20/+57
| | | | Basic fragment program texture instructions are limping along.
* include macros.hBrian Paul2003-03-141-1/+2
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* fix GLchan=GLfloat problemsBrian Paul2003-03-042-18/+36
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* added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul2003-03-043-8/+7
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-0116-59/+34
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* minor typoBrian Paul2003-02-281-2/+2
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* fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)Brian Paul2003-02-281-6/+10
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* fix a cast (bug 694546)Brian Paul2003-02-271-4/+4
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* fix compilation warnings on WindowsKarl Schultz2003-02-271-22/+22
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* fix float color interpolation (bug 694461)Brian Paul2003-02-271-14/+25
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* pass the instruction to store_vector4(). implement KIL.Brian Paul2003-02-251-151/+116
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* casts to silence g++ warningsBrian Paul2003-02-253-10/+11
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* Move span stuff from swrast.h to s_context.h (it's private).Brian Paul2003-02-2310-359/+798
| | | | | Implemented remaining fragment program instructions. Initial changes to implement fragment program texture sampling.
* use IROUND to convert depth values from float to int (bug 690728)Brian Paul2003-02-212-7/+7
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* fix zoom/clipping bug 689964Brian Paul2003-02-211-1/+6
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* fixed bad zoomed.zStep assignment (bug 687811)Brian Paul2003-02-171-3/+3
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* Implement parsing of texture instructions and prototype execution.Brian Paul2003-02-171-1/+106
| | | | Misc parser clean-ups.
* replace | with & (Laurent Desnogues)Brian Paul2003-02-061-4/+4
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* move ltor computationBrian Paul2003-01-281-2/+2
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* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-263-181/+200
| | | | Clean-up and optimize _swrast_texture_table_lookup().
* optimize compute_coveragef (Evgeny Kotsuba)Brian Paul2003-01-251-18/+28
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* improved solve_plane_chan() (Evgeny Kotsuba)Brian Paul2003-01-221-6/+10
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* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+251
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* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-81/+293
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* fix an assertionBrian Paul2003-01-201-3/+3
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* use COPY_CHAN4 macroBrian Paul2003-01-202-6/+7
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* use R/G/B/ACOMP indexes (Evgeny Kotsuba)Brian Paul2003-01-201-9/+9
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* fix IBM CPP warning (Evgeny Kotsuba)Brian Paul2003-01-201-3/+6
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* another fix for glDrawPixels + clippingBrian Paul2003-01-161-9/+21
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* fix glDrawPixels hang when clippingBrian Paul2003-01-151-15/+30
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* fragment program executionBrian Paul2003-01-142-0/+415
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-148-49/+70
| | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.