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src
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mesa
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swrast
/
swrast.h
Commit message (
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Author
Age
Files
Lines
*
swrast: implement GL_ARB_texture_storage
Brian Paul
2011-10-31
1
-0
/
+7
*
mesa: move last bits of GLchan stuff into swrast
Brian Paul
2011-09-20
1
-0
/
+1
*
swrast: add Alloc/FreeTextureImageBuffer() driver functions
Brian Paul
2011-09-17
1
-0
/
+10
*
swrast: introduce new swrast_texture_image struct
Brian Paul
2011-09-17
1
-0
/
+7
*
swrast: Add implementation of MapTextureImage/UnmapTextureImage.
Brian Paul
2011-08-29
1
-0
/
+14
*
mesa: move texrender.c to swrast
Brian Paul
2011-06-13
1
-0
/
+10
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-27
/
+27
*
mesa/main: Add more OpenGL ES types to glheader.h.
Chia-I Wu
2009-11-05
1
-6
/
+0
*
swrast: remove prototypes for obsolete functions
Brian Paul
2009-09-19
1
-21
/
+0
*
swrast: remove prototypes for obsolete functions
Brian Paul
2009-09-19
1
-33
/
+0
*
mesa: remove GL_MESA_program_debug extension
Brian Paul
2009-03-07
1
-6
/
+0
*
mesa: move GLfixed type and related macros to swrast module
Brian Paul
2009-02-28
1
-0
/
+6
*
fix broken two-sided stencil
Brian
2007-11-30
1
-0
/
+7
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-1
/
+1
*
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
2007-05-20
1
-10
/
+13
*
remove SWvertex->fog field, use attrib field
Brian
2007-04-23
1
-1
/
+0
*
Merge SWvertex texcoord and varying fields into attrib[] array field.
Brian
2007-02-05
1
-2
/
+1
*
s/attribute/varying/
Brian
2006-12-21
1
-1
/
+1
*
Remove x/y/width/height parameters from Clear functions.
Brian Paul
2006-11-01
1
-2
/
+1
*
Don't pass x/y/width/height to ctx->Driver.Accum().
Brian Paul
2006-10-18
1
-3
/
+1
*
Move the fp_machine struct into s_nvfragmprog.c since (except for program
Brian Paul
2006-10-10
1
-0
/
+7
*
More GLSL code:
Michal Krol
2006-04-11
1
-1
/
+2
*
merge from texman branch
mesa_20060325
Brian Paul
2006-03-26
1
-0
/
+4
*
implementation of _swrast_BlitFramebuffer()
Brian Paul
2006-03-02
1
-4
/
+4
*
_swrast_blit_framebuffer() function
Brian Paul
2006-03-01
1
-0
/
+6
*
more GLuint->GLbitfield changes
Brian Paul
2005-09-16
1
-1
/
+1
*
updated comments
Brian Paul
2005-09-15
1
-11
/
+9
*
Remove last remnants of pre-renderbuffer code.
Brian Paul
2005-09-03
1
-29
/
+1
*
improve comments about win[0..3] values (bug 2554)
Brian Paul
2005-07-26
1
-2
/
+5
*
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-07-01
1
-1
/
+1
*
remove old span functions from swrast_device_driver struct
Brian Paul
2005-06-04
1
-176
/
+1
*
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
1
-42
/
+45
*
Removed _swrast_validate_pbo_access().
Brian Paul
2004-10-31
1
-5
/
+0
*
added support for GL_ARB_draw_buffers
Brian Paul
2004-10-02
1
-1
/
+5
*
patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)
Brian Paul
2004-09-24
1
-0
/
+7
*
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-21
1
-8
/
+8
*
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-13
1
-1
/
+5
*
Fix color index mode rendering.
Brian Paul
2004-03-09
1
-3
/
+3
*
changed a comment
Brian Paul
2003-09-17
1
-2
/
+1
*
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2003-06-05
1
-1
/
+0
*
Move span stuff from swrast.h to s_context.h (it's private).
Brian Paul
2003-02-23
1
-151
/
+3
*
First batch of code for GL_NV_fragment_program.
Brian Paul
2003-01-14
1
-8
/
+8
*
added comments about NULL mask parameter to span-write functions
Brian Paul
2002-11-13
1
-2
/
+8
*
updated email addresses
Brian Paul
2002-10-29
1
-2
/
+2
*
doxygen comments (Klaus Niederkrueger)
Brian Paul
2002-10-21
1
-13
/
+26
*
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Brian Paul
2002-10-11
1
-10
/
+10
*
multiple GL_POINTS can now be rendered together into one fragment span
Brian Paul
2002-10-04
1
-2
/
+5
*
finished up GL_EXT_stencil_two_side
Brian Paul
2002-10-02
1
-1
/
+5
*
pull-in changes from DRI/Mesa-4.0.4
Brian Paul
2002-09-17
1
-1
/
+6
*
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-08-07
1
-27
/
+37
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