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path: root/src/mesa/swrast/swrast.h
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* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-071-6/+0
* mesa: move GLfixed type and related macros to swrast moduleBrian Paul2009-02-281-0/+6
* fix broken two-sided stencilBrian2007-11-301-0/+7
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-1/+1
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-10/+13
* remove SWvertex->fog field, use attrib fieldBrian2007-04-231-1/+0
* Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-051-2/+1
* s/attribute/varying/Brian2006-12-211-1/+1
* Remove x/y/width/height parameters from Clear functions.Brian Paul2006-11-011-2/+1
* Don't pass x/y/width/height to ctx->Driver.Accum().Brian Paul2006-10-181-3/+1
* Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul2006-10-101-0/+7
* More GLSL code:Michal Krol2006-04-111-1/+2
* merge from texman branchmesa_20060325Brian Paul2006-03-261-0/+4
* implementation of _swrast_BlitFramebuffer()Brian Paul2006-03-021-4/+4
* _swrast_blit_framebuffer() functionBrian Paul2006-03-011-0/+6
* more GLuint->GLbitfield changesBrian Paul2005-09-161-1/+1
* updated commentsBrian Paul2005-09-151-11/+9
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-031-29/+1
* improve comments about win[0..3] values (bug 2554)Brian Paul2005-07-261-2/+5
* Remove NEW_RENDERBUFFER stuff.Brian Paul2005-07-011-1/+1
* remove old span functions from swrast_device_driver structBrian Paul2005-06-041-176/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-42/+45
* Removed _swrast_validate_pbo_access().Brian Paul2004-10-311-5/+0
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1/+5
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-241-0/+7
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-8/+8
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-1/+5
* Fix color index mode rendering.Brian Paul2004-03-091-3/+3
* changed a commentBrian Paul2003-09-171-2/+1
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* Move span stuff from swrast.h to s_context.h (it's private).Brian Paul2003-02-231-151/+3
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-8/+8
* added comments about NULL mask parameter to span-write functionsBrian Paul2002-11-131-2/+8
* updated email addressesBrian Paul2002-10-291-2/+2
* doxygen comments (Klaus Niederkrueger)Brian Paul2002-10-211-13/+26
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-10/+10
* multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul2002-10-041-2/+5
* finished up GL_EXT_stencil_two_sideBrian Paul2002-10-021-1/+5
* pull-in changes from DRI/Mesa-4.0.4Brian Paul2002-09-171-1/+6
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-27/+37
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-5/+18
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-21/+34
* updated a few commentsBrian Paul2002-04-121-4/+5
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-6/+11
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-4/+5
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-1/+5
* Still more texture/span simplification and clean-up.Brian Paul2002-01-281-34/+34
* More span improvements. Removed _mesa_write_monocolor_span().Brian Paul2002-01-281-14/+1
* More span clean-up, mostly texture-related.Brian Paul2002-01-281-10/+3
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-271-11/+28