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path: root/src/mesa/swrast/swrast.h
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* mesa: Make FinishRenderTexture just take the renderbuffer being finished.Eric Anholt2013-05-171-1/+1
* swrast: Move ImageOffsets allocation to shared code.Eric Anholt2013-04-301-1/+1
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: Generalize TexStorage allocator between swrast and intel.Eric Anholt2013-04-211-8/+0
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-3/+3
* mesa: Remove unnecessary parameters from AllocTextureImageBufferPauli Nieminen2012-08-121-5/+2
* mesa: move more swrast-related #defines out of core MesaBrian Paul2012-02-241-0/+20
* swrast: define, use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-241-0/+8
* i915: Initialize swrast_texture_image structure fields.Paul Berry2012-02-221-0/+4
* swrast: Use the fast copypixels code to implement fast glBlitFramebuffer().Eric Anholt2012-01-061-0/+5
* mesa: remove dead swrast and state tracker accum buffer codeBrian Paul2011-12-081-3/+0
* mesa: remove _swrast_ReadPixels()Brian Paul2011-11-151-7/+0
* swrast: implement GL_ARB_texture_storageBrian Paul2011-10-311-0/+7
* mesa: move last bits of GLchan stuff into swrastBrian Paul2011-09-201-0/+1
* swrast: add Alloc/FreeTextureImageBuffer() driver functionsBrian Paul2011-09-171-0/+10
* swrast: introduce new swrast_texture_image structBrian Paul2011-09-171-0/+7
* swrast: Add implementation of MapTextureImage/UnmapTextureImage.Brian Paul2011-08-291-0/+14
* mesa: move texrender.c to swrastBrian Paul2011-06-131-0/+10
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-27/+27
* mesa/main: Add more OpenGL ES types to glheader.h.Chia-I Wu2009-11-051-6/+0
* swrast: remove prototypes for obsolete functionsBrian Paul2009-09-191-21/+0
* swrast: remove prototypes for obsolete functionsBrian Paul2009-09-191-33/+0
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-071-6/+0
* mesa: move GLfixed type and related macros to swrast moduleBrian Paul2009-02-281-0/+6
* fix broken two-sided stencilBrian2007-11-301-0/+7
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-1/+1
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-10/+13
* remove SWvertex->fog field, use attrib fieldBrian2007-04-231-1/+0
* Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-051-2/+1
* s/attribute/varying/Brian2006-12-211-1/+1
* Remove x/y/width/height parameters from Clear functions.Brian Paul2006-11-011-2/+1
* Don't pass x/y/width/height to ctx->Driver.Accum().Brian Paul2006-10-181-3/+1
* Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul2006-10-101-0/+7
* More GLSL code:Michal Krol2006-04-111-1/+2
* merge from texman branchmesa_20060325Brian Paul2006-03-261-0/+4
* implementation of _swrast_BlitFramebuffer()Brian Paul2006-03-021-4/+4
* _swrast_blit_framebuffer() functionBrian Paul2006-03-011-0/+6
* more GLuint->GLbitfield changesBrian Paul2005-09-161-1/+1
* updated commentsBrian Paul2005-09-151-11/+9
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-031-29/+1
* improve comments about win[0..3] values (bug 2554)Brian Paul2005-07-261-2/+5
* Remove NEW_RENDERBUFFER stuff.Brian Paul2005-07-011-1/+1
* remove old span functions from swrast_device_driver structBrian Paul2005-06-041-176/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-42/+45
* Removed _swrast_validate_pbo_access().Brian Paul2004-10-311-5/+0
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1/+5
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-241-0/+7
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-8/+8