Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix span->facing computation and gl_FrontFacing initialization | Brian | 2007-12-04 | 1 | -5/+4 |
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* | fix broken two-sided stencil | Brian | 2007-11-30 | 1 | -4/+5 |
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* | fix StepX/StepY typo | Brian | 2007-07-03 | 1 | -1/+1 |
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* | simplify INIT_SPAN code | Brian | 2007-06-29 | 1 | -1/+1 |
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* | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | 2007-05-20 | 1 | -472/+158 |
| | | | | | Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions. | ||||
* | fix some StepX/StepY mix-ups in alpha interpolation | Brian | 2007-05-02 | 1 | -6/+6 |
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* | s/INTERP_TEX/INTERP_ATTRIBS/ | Brian | 2007-04-24 | 1 | -9/+10 |
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* | remove SWvertex->fog field, use attrib field | Brian | 2007-04-23 | 1 | -6/+6 |
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* | Improve the code for interpolating fragment attributes a little. More to ↵ | Brian | 2007-04-23 | 1 | -26/+12 |
| | | | | come... | ||||
* | fix some CHAN_TYPE==GL_FLOAT breakage | Richard Hughes | 2007-04-07 | 1 | -3/+3 |
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* | init span.y=0 to silence warnings | Brian | 2007-04-04 | 1 | -0/+1 |
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* | Merge SWvertex texcoord and varying fields into attrib[] array field. | Brian | 2007-02-05 | 1 | -157/+72 |
| | | | | | Fragment texcoords and varying code is now unified in the point/line/triangle rasterization code. In the future, merge color, fog, etc. attribs. | ||||
* | Replace color, z, w, texture interpolants with new generic attrib interpolants. | Brian | 2007-02-02 | 1 | -101/+107 |
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* | New span attrStart/attrStepX/attrStepY fields to replace fog, specular, etc. ↵ | Brian | 2007-02-02 | 1 | -40/+40 |
| | | | | fields. More to come. | ||||
* | only setup varying vars that will be used | Brian | 2007-01-24 | 1 | -3/+9 |
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* | s/attribute/varying/ | Brian | 2006-12-21 | 1 | -4/+5 |
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* | varying var changes | Brian | 2006-12-15 | 1 | -11/+11 |
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* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -1/+1 |
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* | More GLSL code: | Michal Krol | 2006-04-11 | 1 | -1/+65 |
| | | | | | | | | | | | | - use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs; | ||||
* | put braces around RENDER_SPAN macro when called, not when defined. Fixes ↵ | Brian Paul | 2006-03-29 | 1 | -2/+4 |
| | | | | -pedantic warnings in x11 driver | ||||
* | fix color interpolation problem reported on VMS | Brian Paul | 2005-11-15 | 1 | -64/+38 |
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* | check span.y >=0 (bug 4842) | Brian Paul | 2005-10-21 | 1 | -1/+4 |
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* | Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation | Brian Paul | 2005-09-20 | 1 | -6/+9 |
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* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -4/+5 |
| | | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | ||||
* | undef DEPTH_TYPE at end | Brian Paul | 2005-04-22 | 1 | -0/+1 |
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* | silence warning | Brian Paul | 2004-12-03 | 1 | -1/+1 |
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* | added cast to fix AIX color interpolation problem (bug 983144) | Brian Paul | 2004-07-05 | 1 | -14/+14 |
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* | fix HP occlusion testing when using generic span path | Brian Paul | 2004-06-24 | 1 | -4/+0 |
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* | more TRIANGLE_WALK_DOUBLE tweaks (Justin Novosad) | Brian Paul | 2004-03-14 | 1 | -25/+80 |
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* | Fix color index mode rendering. | Brian Paul | 2004-03-09 | 1 | -3/+6 |
| | | | | Changed SWvertex's index field to GLfloat and fix a few other bits. | ||||
* | A bit of an overhaul of the fog code. | Brian Paul | 2004-02-17 | 1 | -0/+10 |
| | | | | | | glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected. | ||||
* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 1 | -34/+91 |
| | | | | instead of GLfixed. (Justin Novosad) | ||||
* | some code clean-ups | Brian Paul | 2004-02-15 | 1 | -64/+67 |
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* | Minor clean-ups of variable scopes, initializations, etc. | Brian Paul | 2004-02-15 | 1 | -29/+51 |
| | | | | | New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size and rasterization accuracy. | ||||
* | init vars to silence warnings | Brian Paul | 2003-12-13 | 1 | -1/+1 |
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* | s/_backface_sign/_BackfaceSign/ | Brian Paul | 2003-09-18 | 1 | -1/+1 |
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* | Silence compiler warnings about implicit casts or conversions by supplying ↵ | Karl Schultz | 2003-08-30 | 1 | -11/+34 |
| | | | | explicit casts and/or tweaking constant and variable definitions. | ||||
* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 1 | -3/+0 |
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* | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | 2003-04-08 | 1 | -2/+2 |
| | | | | | | Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now. | ||||
* | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | 2003-03-25 | 1 | -2/+2 |
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* | Store partial derivative values in sw_span structure. | Brian Paul | 2003-03-16 | 1 | -179/+187 |
| | | | | | Implemented DDX and DDY fragment program instructions (whew!) Not fully tested yet. | ||||
* | use TEX_UNIT_LOOP macro to coalesce some code | Brian Paul | 2003-03-16 | 1 | -156/+80 |
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* | clean-ups, re-org in preparation for fragment program work | Brian Paul | 2003-03-16 | 1 | -387/+205 |
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* | fix GLchan=GLfloat problems | Brian Paul | 2003-03-04 | 1 | -5/+5 |
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* | fix IBM CPP warning (Evgeny Kotsuba) | Brian Paul | 2003-01-20 | 1 | -3/+6 |
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* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -13/+13 |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | ||||
* | moved function declaration into the template, define the NAME to specify the ↵ | Brian Paul | 2002-11-13 | 1 | -5/+9 |
| | | | | function names | ||||
* | patches from Gerk Huisma for float-channel rendering | Brian Paul | 2002-10-17 | 1 | -3/+3 |
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* | finished up GL_EXT_stencil_two_side | Brian Paul | 2002-10-02 | 1 | -1/+2 |
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* | re-check-in - something didn't work on the previous check-in | Brian Paul | 2002-08-07 | 1 | -164/+164 |
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