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src
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mesa
/
swrast
/
s_tritemp.h
Commit message (
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Author
Age
Files
Lines
*
patches from Gerk Huisma for float-channel rendering
Brian Paul
2002-10-17
1
-3
/
+3
*
finished up GL_EXT_stencil_two_side
Brian Paul
2002-10-02
1
-1
/
+2
*
re-check-in - something didn't work on the previous check-in
Brian Paul
2002-08-07
1
-164
/
+164
*
Allocate a sw_span struct in the swrast context instead of allocating it
Brian Paul
2002-04-19
1
-164
/
+164
*
Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive
Brian Paul
2002-04-12
1
-2
/
+2
*
New mipmap lambda calculation. Previously, trilinear filtering could
Brian Paul
2002-03-16
1
-92
/
+57
*
silence gcc warnings (Marc La France)
Brian Paul
2002-03-01
1
-14
/
+15
*
Still more texture/span simplification and clean-up.
Brian Paul
2002-01-28
1
-9
/
+19
*
More span improvements. Removed _mesa_write_monocolor_span().
Brian Paul
2002-01-28
1
-3
/
+2
*
LOTS of changes, building upon Klaus's work.
Brian Paul
2002-01-27
1
-16
/
+18
*
added some debug printfs (disabled)
Brian Paul
2001-12-17
1
-1
/
+8
*
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-12-17
1
-5
/
+7
*
add inf and nan tests to swrast functions
Keith Whitwell
2001-12-05
1
-2
/
+2
*
silence compiler warnings (last batch for src)
Karl Schultz
2001-09-19
1
-17
/
+31
*
minor optimizations for flat shading (Klaus Niederkrueger)
Brian Paul
2001-09-13
1
-4
/
+3
*
replaced some tabs with spaces
Brian Paul
2001-09-13
1
-94
/
+94
*
Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.
Brian Paul
2001-08-14
1
-26
/
+33
*
Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.
Brian Paul
2001-07-26
1
-85
/
+165
*
more work on float colors (still not finished)
Brian Paul
2001-07-14
1
-38
/
+137
*
removed unused tiny triangle test code
Brian Paul
2001-07-14
1
-26
/
+4
*
assorted changes for supporting GLfloat color channels (not done)
Brian Paul
2001-07-13
1
-8
/
+8
*
fixed a +/- typo in the Y coord setup
Brian Paul
2001-06-13
1
-4
/
+4
*
Snap triangle x,y vertices to 1/16 subpixel positions.
Brian Paul
2001-06-12
1
-35
/
+56
*
use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)
Brian Paul
2001-05-16
1
-1
/
+6
*
New triangle rasterization code. Store per-span initial/step values in the
Brian Paul
2001-05-14
1
-268
/
+299
*
interpolate fog valus as floats, not fixed - fixed the swrast fog problem
Brian Paul
2001-05-03
1
-36
/
+35
*
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-12
1
-16
/
+16
*
do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is defined
Brian Paul
2001-03-08
1
-6
/
+23
*
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...
Brian Paul
2001-03-07
1
-2
/
+2
*
optimized lambda calculation (Klaus Niederkrueger)
Brian Paul
2001-03-03
1
-16
/
+54
*
fixed RGB over/underflow bug for tiny triangles (bug 128969)
Brian Paul
2001-02-12
1
-43
/
+36
*
Overhaul of texture image handling.
Brian Paul
2001-02-06
1
-2
/
+2
*
optimized lambda computation (Klaus Niederkrueger)
Brian Paul
2001-01-29
1
-2
/
+44
*
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2001-01-23
1
-3
/
+3
*
minor comments, clean-up
Brian Paul
2000-12-08
1
-8
/
+7
*
minor clean-ups (Klaus Niederkrueger)
Brian Paul
2000-11-21
1
-6
/
+6
*
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-19
1
-4
/
+4
*
Cleanup of derived state calculation prior to seperating software T&L
Keith Whitwell
2000-11-13
1
-5
/
+7
*
Reorganized software rasterizer as a module which manages its own state,
Keith Whitwell
2000-11-05
1
-240
/
+144
*
Moved software rasterizer functionality to new directory.
Keith Whitwell
2000-10-31
1
-0
/
+1191