summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_tritemp.h
Commit message (Expand)AuthorAgeFilesLines
* patches from Gerk Huisma for float-channel renderingBrian Paul2002-10-171-3/+3
* finished up GL_EXT_stencil_two_sideBrian Paul2002-10-021-1/+2
* re-check-in - something didn't work on the previous check-inBrian Paul2002-08-071-164/+164
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-164/+164
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-2/+2
* New mipmap lambda calculation. Previously, trilinear filtering couldBrian Paul2002-03-161-92/+57
* silence gcc warnings (Marc La France)Brian Paul2002-03-011-14/+15
* Still more texture/span simplification and clean-up.Brian Paul2002-01-281-9/+19
* More span improvements. Removed _mesa_write_monocolor_span().Brian Paul2002-01-281-3/+2
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-271-16/+18
* added some debug printfs (disabled)Brian Paul2001-12-171-1/+8
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-5/+7
* add inf and nan tests to swrast functionsKeith Whitwell2001-12-051-2/+2
* silence compiler warnings (last batch for src)Karl Schultz2001-09-191-17/+31
* minor optimizations for flat shading (Klaus Niederkrueger)Brian Paul2001-09-131-4/+3
* replaced some tabs with spacesBrian Paul2001-09-131-94/+94
* Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.Brian Paul2001-08-141-26/+33
* Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.Brian Paul2001-07-261-85/+165
* more work on float colors (still not finished)Brian Paul2001-07-141-38/+137
* removed unused tiny triangle test codeBrian Paul2001-07-141-26/+4
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-8/+8
* fixed a +/- typo in the Y coord setupBrian Paul2001-06-131-4/+4
* Snap triangle x,y vertices to 1/16 subpixel positions.Brian Paul2001-06-121-35/+56
* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-161-1/+6
* New triangle rasterization code. Store per-span initial/step values in theBrian Paul2001-05-141-268/+299
* interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul2001-05-031-36/+35
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-16/+16
* do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is definedBrian Paul2001-03-081-6/+23
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-2/+2
* optimized lambda calculation (Klaus Niederkrueger)Brian Paul2001-03-031-16/+54
* fixed RGB over/underflow bug for tiny triangles (bug 128969)Brian Paul2001-02-121-43/+36
* Overhaul of texture image handling.Brian Paul2001-02-061-2/+2
* optimized lambda computation (Klaus Niederkrueger)Brian Paul2001-01-291-2/+44
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
* minor comments, clean-upBrian Paul2000-12-081-8/+7
* minor clean-ups (Klaus Niederkrueger)Brian Paul2000-11-211-6/+6
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-4/+4
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-5/+7
* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-051-240/+144
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-311-0/+1191