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path: root/src/mesa/swrast/s_tritemp.h
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* fixed a +/- typo in the Y coord setupBrian Paul2001-06-131-4/+4
* Snap triangle x,y vertices to 1/16 subpixel positions.Brian Paul2001-06-121-35/+56
* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-161-1/+6
* New triangle rasterization code. Store per-span initial/step values in theBrian Paul2001-05-141-268/+299
* interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul2001-05-031-36/+35
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-16/+16
* do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is definedBrian Paul2001-03-081-6/+23
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-2/+2
* optimized lambda calculation (Klaus Niederkrueger)Brian Paul2001-03-031-16/+54
* fixed RGB over/underflow bug for tiny triangles (bug 128969)Brian Paul2001-02-121-43/+36
* Overhaul of texture image handling.Brian Paul2001-02-061-2/+2
* optimized lambda computation (Klaus Niederkrueger)Brian Paul2001-01-291-2/+44
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
* minor comments, clean-upBrian Paul2000-12-081-8/+7
* minor clean-ups (Klaus Niederkrueger)Brian Paul2000-11-211-6/+6
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-4/+4
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-5/+7
* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-051-240/+144
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-311-0/+1191