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path: root/src/mesa/swrast/s_triangle.c
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* s/_backface_sign/_BackfaceSign/Brian Paul2003-09-181-1/+1
* Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul2003-07-031-0/+1
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-5/+9
* remove unneeded fragment program testBrian Paul2003-04-211-1/+1
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-9/+7
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-13/+13
* Store partial derivative values in sw_span structure.Brian Paul2003-03-161-1/+3
* Clean-up of parser error handling/reporting.Brian Paul2003-03-141-1/+2
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* comment changesBrian Paul2002-12-181-2/+2
* moved function declaration into the template, define the NAME to specify the ...Brian Paul2002-11-131-103/+29
* don't call abort()Brian Paul2002-10-301-11/+20
* Header file clean-up:Brian Paul2002-10-241-2/+2
* merge gl_texture_image RowStride from DRI 4.0.4Brian Paul2002-09-231-1/+2
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-61/+62
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-6/+6
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-7/+8
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-57/+57
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-9/+9
* removed a bad assertionBrian Paul2002-03-251-2/+1
* New mipmap lambda calculation. Previously, trilinear filtering couldBrian Paul2002-03-161-56/+15
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-7/+11
* don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8Brian Paul2002-01-301-3/+3
* Still more texture/span simplification and clean-up.Brian Paul2002-01-281-37/+6
* More span improvements. Removed _mesa_write_monocolor_span().Brian Paul2002-01-281-37/+9
* More span clean-up, mostly texture-related.Brian Paul2002-01-281-105/+16
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-271-14/+31
* Klaus's latest patches and some clean-upBrian Paul2002-01-211-27/+27
* latest changes from KlausBrian Paul2002-01-161-10/+3
* fixed GL_REPLACE / GL_RGB bugBrian Paul2002-01-091-2/+7
* texture env color wasn't used correctly in GL_BLEND modeBrian Paul2002-01-091-15/+15
* fix a comment typoBrian Paul2001-12-191-2/+2
* have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes Chi...Brian Paul2001-12-191-5/+38
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-141/+63
* use v2 color, not v0 in flat_ci_triangle()Brian Paul2001-11-281-2/+2
* More span rendering optimizations from Klaus NiederkruegerBrian Paul2001-11-191-336/+7
* GL_ADD texture mode was incorrect, renamed some varsBrian Paul2001-09-191-48/+49
* silence compiler warnings (last batch for src)Karl Schultz2001-09-191-14/+16
* minor optimizations for flat shading (Klaus Niederkrueger)Brian Paul2001-09-131-38/+79
* Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.Brian Paul2001-07-261-123/+7
* GLchan and GL_ADD clamping changes (Klaus Niederkrueger)Brian Paul2001-07-231-67/+68
* more work on float colors (still not finished)Brian Paul2001-07-141-31/+40
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-40/+44
* fixed flat shading bug in affine_ and persp_textured_triangle() functionsBrian Paul2001-07-091-12/+27
* added missing \'sBrian Paul2001-07-091-5/+5
* optimized texture triangle updates (Klaus Niederkrueger)Brian Paul2001-06-261-920/+289
* Fix order of decomposition of quad.Keith Whitwell2001-05-171-2/+2
* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-161-13/+53
* Apply antialiasing coverage factor to alpha after texture application,Brian Paul2001-05-151-17/+17
* New triangle rasterization code. Store per-span initial/step values in theBrian Paul2001-05-141-986/+944