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path: root/src/mesa/swrast/s_triangle.c
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* mesa: remove gl_renderbuffer::DataTypeBrian Paul2012-01-241-2/+4
* swrast: stop using Put/GetRow/Values() in swrast codeBrian Paul2012-01-241-2/+2
* swrast: s/Data/Map/ in swrast_texture_imageBrian Paul2012-01-241-4/+4
* swrast: stop using _DepthBuffer in triangle codeBrian Paul2011-12-241-16/+11
* swrast: stop using PutRowRGB() in triangle codeBrian Paul2011-12-241-10/+12
* swast: replace renderbuffer->GetPointer() with _swrast_pixel_address()Brian Paul2011-12-241-2/+2
* mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrastBrian Paul2011-10-231-5/+13
* mesa: s/INLINE/inline/Brian Paul2011-10-011-4/+4
* mesa: move gl_texture_image::_IsPowerOfTwo into swrastBrian Paul2011-09-221-1/+4
* mesa: move sampler state into new gl_sampler_object typeBrian Paul2011-04-101-6/+6
* mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul2011-03-111-2/+3
* swrast: Include mtypes.h in s_triangle.c.Vinson Lee2011-01-051-0/+1
* swrast: Remove unnecessary headers.Vinson Lee2011-01-051-1/+0
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-6/+6
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* swrast: Remove support for rendering triangles into a color-index bufferIan Romanick2010-03-031-25/+4
* mesa: implement per-buffer color maskingBrian Paul2009-12-291-4/+4
* Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick2009-12-151-0/+6
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| * swrast: Silence uninitialized variable warnings in s_triangle.cVinson Lee2009-12-121-0/+6
* | swrast: added bracesChia-I Wu2009-10-281-2/+4
* | swrast: fix RGB, RGBA texturing codeBrian Paul2009-10-281-5/+11
* | swrast: check for single texture unit in _swrast_choose_triangle()Brian Paul2009-10-281-0/+1
* | swrast: clean up and remove dead code in triangle functionsBrian Paul2009-10-281-57/+47
* | mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-1/+1
* | swrast: fix some texformat regressionsBrian Paul2009-09-301-35/+43
* | mesa: remove GLchan-based formats; use hw 8-bit/channel formats insteadBrian Paul2009-09-301-6/+6
* | mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-2/+2
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* swrast: fix selection/feedback regressionBrian Paul2009-08-311-1/+1
* swrast: fix incorrect tri culling in selection/feedback mode.Brian Paul2009-08-271-5/+7
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-021-1/+1
* swrast: use _EnabledCoordUnits for fixed-function texturingBrian Paul2009-03-021-6/+6
* mesa: use an array for current texture objectsBrian Paul2009-02-211-5/+10
* mesa: move code after decls. Fixes Window build failure.Brian Paul2009-02-021-3/+3
* mesa: implement texture swizzling in swrastBrian Paul2009-01-281-0/+2
* swrast: updates for GL_NV_texture_env_combine4Brian Paul2009-01-231-1/+2
* swrast: fix redundant texture application in affine_textured_triangle().Brian Paul2009-01-211-1/+9
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-6/+6
* Fix some issues with glDrawBuffer(GL_NONE), bug 14198Brian2008-01-221-6/+4
* Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-061-2/+2
* fix broken two-sided stencilBrian2007-11-301-1/+1
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-55/+56
* get rid of an extra textured triangle functionBrian2007-04-241-6/+6
* only need one CI-mode triangle functionBrian2007-04-241-29/+9
* s/INTERP_TEX/INTERP_ATTRIBS/Brian2007-04-241-2/+2
* Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-051-28/+3
* Replace color, z, w, texture interpolants with new generic attrib interpolants.Brian2007-02-021-7/+7
* Checkpoint for GLSL compiler changes.Brian2006-12-131-7/+8
* New SWspan and SWspanarrays typedefs.Brian Paul2006-10-011-2/+2
* Use _Enabled rather than _Active when checking for fragment shadersKeith Whitwell2006-09-221-2/+2
* remove rgb[] array from span_arrays_struct - was only used in a few placesBrian Paul2006-09-211-10/+11