| Commit message (Expand) | Author | Age | Files | Lines |
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -2/+2 |
* | Use _Enabled rather than _Active when checking for fragment shaders | Keith Whitwell | 2006-09-22 | 1 | -2/+2 |
* | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul | 2006-09-21 | 1 | -10/+11 |
* | update some tests for visual bit depths to use renderbuffers | Brian Paul | 2006-04-25 | 1 | -2/+2 |
* | Remove carriage returns. | Michal Krol | 2006-04-25 | 1 | -3/+3 |
* | don't need s_depth.h | Brian Paul | 2006-04-14 | 1 | -1/+0 |
* | Fix texcoord interpolation for fragment shaders. | Michal Krol | 2006-04-04 | 1 | -9/+12 |
* | put braces around RENDER_SPAN macro when called, not when defined. Fixes -pe... | Brian Paul | 2006-03-29 | 1 | -5/+5 |
* | Fix bugzilla 5253. Add {} around code in RENDER_SPAN macros when code includ... | Karl Schultz | 2005-12-07 | 1 | -4/+4 |
* | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul | 2005-11-16 | 1 | -2/+1 |
* | Remove _IsPowerOfTwo from gl_texture_object, not really needed. | Brian Paul | 2005-10-05 | 1 | -1/+1 |
* | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | 2005-10-05 | 1 | -2/+2 |
* | replace GLdepth with GLuint and remove GLdepth | Brian Paul | 2005-09-21 | 1 | -2/+2 |
* | Check for ATI_fragment_shader enabled | Dave Airlie | 2005-09-02 | 1 | -1/+2 |
* | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul | 2005-08-27 | 1 | -11/+12 |
* | removed GL_HP_occlusion_test extension | Brian Paul | 2005-08-25 | 1 | -5/+3 |
* | Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions. | Brian Paul | 2005-06-30 | 1 | -43/+43 |
* | pass mask array to PutRowRGB() in simple_z_textured_triangle() | Brian Paul | 2005-06-10 | 1 | -1/+2 |
* | Remove last of the old span code. | Brian Paul | 2005-06-02 | 1 | -14/+2 |
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -9/+19 |
* | Add a facility to route all rasterization through a fragment program | Keith Whitwell | 2005-05-04 | 1 | -2/+2 |
* | Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span(). | Brian Paul | 2004-12-18 | 1 | -3/+9 |
* | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101... | Brian Paul | 2004-08-25 | 1 | -1/+1 |
* | fix HP occlusion testing when using generic span path | Brian Paul | 2004-06-24 | 1 | -1/+0 |
* | Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers. | Brian Paul | 2004-06-23 | 1 | -20/+32 |
* | only use simple_z_textured_triangle if depthBits <= 16 | Brian Paul | 2004-05-25 | 1 | -1/+3 |
* | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | 2004-04-23 | 1 | -2/+2 |
* | Fix color index mode rendering. | Brian Paul | 2004-03-09 | 1 | -1/+1 |
* | A bit of an overhaul of the fog code. | Brian Paul | 2004-02-17 | 1 | -0/+1 |
* | just some reformatting | Brian Paul | 2004-02-17 | 1 | -16/+17 |
* | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | 2004-01-27 | 1 | -35/+35 |
* | Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment | Brian Paul | 2003-12-09 | 1 | -1/+1 |
* | s/_backface_sign/_BackfaceSign/ | Brian Paul | 2003-09-18 | 1 | -1/+1 |
* | Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation). | Brian Paul | 2003-07-03 | 1 | -0/+1 |
* | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | 2003-06-13 | 1 | -5/+9 |
* | remove unneeded fragment program test | Brian Paul | 2003-04-21 | 1 | -1/+1 |
* | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | 2003-04-08 | 1 | -9/+7 |
* | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | 2003-03-25 | 1 | -13/+13 |
* | Store partial derivative values in sw_span structure. | Brian Paul | 2003-03-16 | 1 | -1/+3 |
* | Clean-up of parser error handling/reporting. | Brian Paul | 2003-03-14 | 1 | -1/+2 |
* | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | 2003-03-01 | 1 | -2/+1 |
* | comment changes | Brian Paul | 2002-12-18 | 1 | -2/+2 |
* | moved function declaration into the template, define the NAME to specify the ... | Brian Paul | 2002-11-13 | 1 | -103/+29 |
* | don't call abort() | Brian Paul | 2002-10-30 | 1 | -11/+20 |
* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -2/+2 |
* | merge gl_texture_image RowStride from DRI 4.0.4 | Brian Paul | 2002-09-23 | 1 | -1/+2 |
* | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul | 2002-08-07 | 1 | -61/+62 |
* | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul | 2002-07-09 | 1 | -6/+6 |
* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 1 | -7/+8 |
* | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul | 2002-04-19 | 1 | -57/+57 |