| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast | Brian Paul | 2011-10-23 | 1 | -5/+13 |
* | mesa: s/INLINE/inline/ | Brian Paul | 2011-10-01 | 1 | -4/+4 |
* | mesa: move gl_texture_image::_IsPowerOfTwo into swrast | Brian Paul | 2011-09-22 | 1 | -1/+4 |
* | mesa: move sampler state into new gl_sampler_object type | Brian Paul | 2011-04-10 | 1 | -6/+6 |
* | mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines | Brian Paul | 2011-03-11 | 1 | -2/+3 |
* | swrast: Include mtypes.h in s_triangle.c. | Vinson Lee | 2011-01-05 | 1 | -0/+1 |
* | swrast: Remove unnecessary headers. | Vinson Lee | 2011-01-05 | 1 | -1/+0 |
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -6/+6 |
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -1/+1 |
* | swrast: Remove support for rendering triangles into a color-index buffer | Ian Romanick | 2010-03-03 | 1 | -25/+4 |
* | mesa: implement per-buffer color masking | Brian Paul | 2009-12-29 | 1 | -4/+4 |
* | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Ian Romanick | 2009-12-15 | 1 | -0/+6 |
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| * | swrast: Silence uninitialized variable warnings in s_triangle.c | Vinson Lee | 2009-12-12 | 1 | -0/+6 |
* | | swrast: added braces | Chia-I Wu | 2009-10-28 | 1 | -2/+4 |
* | | swrast: fix RGB, RGBA texturing code | Brian Paul | 2009-10-28 | 1 | -5/+11 |
* | | swrast: check for single texture unit in _swrast_choose_triangle() | Brian Paul | 2009-10-28 | 1 | -0/+1 |
* | | swrast: clean up and remove dead code in triangle functions | Brian Paul | 2009-10-28 | 1 | -57/+47 |
* | | mesa: remove a bunch of gl_renderbuffer fields | Brian Paul | 2009-10-08 | 1 | -1/+1 |
* | | swrast: fix some texformat regressions | Brian Paul | 2009-09-30 | 1 | -35/+43 |
* | | mesa: remove GLchan-based formats; use hw 8-bit/channel formats instead | Brian Paul | 2009-09-30 | 1 | -6/+6 |
* | | mesa: replace gl_texture_format with gl_format | Brian Paul | 2009-09-30 | 1 | -2/+2 |
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* | swrast: fix selection/feedback regression | Brian Paul | 2009-08-31 | 1 | -1/+1 |
* | swrast: fix incorrect tri culling in selection/feedback mode. | Brian Paul | 2009-08-27 | 1 | -5/+7 |
* | mesa: use Stencil._Enabled field instead of Stencil.Enabled | Brian Paul | 2009-03-02 | 1 | -1/+1 |
* | swrast: use _EnabledCoordUnits for fixed-function texturing | Brian Paul | 2009-03-02 | 1 | -6/+6 |
* | mesa: use an array for current texture objects | Brian Paul | 2009-02-21 | 1 | -5/+10 |
* | mesa: move code after decls. Fixes Window build failure. | Brian Paul | 2009-02-02 | 1 | -3/+3 |
* | mesa: implement texture swizzling in swrast | Brian Paul | 2009-01-28 | 1 | -0/+2 |
* | swrast: updates for GL_NV_texture_env_combine4 | Brian Paul | 2009-01-23 | 1 | -1/+2 |
* | swrast: fix redundant texture application in affine_textured_triangle(). | Brian Paul | 2009-01-21 | 1 | -1/+9 |
* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -6/+6 |
* | Fix some issues with glDrawBuffer(GL_NONE), bug 14198 | Brian | 2008-01-22 | 1 | -6/+4 |
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian | 2008-01-06 | 1 | -2/+2 |
* | fix broken two-sided stencil | Brian | 2007-11-30 | 1 | -1/+1 |
* | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | 2007-05-20 | 1 | -55/+56 |
* | get rid of an extra textured triangle function | Brian | 2007-04-24 | 1 | -6/+6 |
* | only need one CI-mode triangle function | Brian | 2007-04-24 | 1 | -29/+9 |
* | s/INTERP_TEX/INTERP_ATTRIBS/ | Brian | 2007-04-24 | 1 | -2/+2 |
* | Merge SWvertex texcoord and varying fields into attrib[] array field. | Brian | 2007-02-05 | 1 | -28/+3 |
* | Replace color, z, w, texture interpolants with new generic attrib interpolants. | Brian | 2007-02-02 | 1 | -7/+7 |
* | Checkpoint for GLSL compiler changes. | Brian | 2006-12-13 | 1 | -7/+8 |
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -2/+2 |
* | Use _Enabled rather than _Active when checking for fragment shaders | Keith Whitwell | 2006-09-22 | 1 | -2/+2 |
* | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul | 2006-09-21 | 1 | -10/+11 |
* | update some tests for visual bit depths to use renderbuffers | Brian Paul | 2006-04-25 | 1 | -2/+2 |
* | Remove carriage returns. | Michal Krol | 2006-04-25 | 1 | -3/+3 |
* | don't need s_depth.h | Brian Paul | 2006-04-14 | 1 | -1/+0 |
* | Fix texcoord interpolation for fragment shaders. | Michal Krol | 2006-04-04 | 1 | -9/+12 |
* | put braces around RENDER_SPAN macro when called, not when defined. Fixes -pe... | Brian Paul | 2006-03-29 | 1 | -5/+5 |
* | Fix bugzilla 5253. Add {} around code in RENDER_SPAN macros when code includ... | Karl Schultz | 2005-12-07 | 1 | -4/+4 |