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path: root/src/mesa/swrast/s_texture.c
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* swrast: Always use MapTextureImage for mapping textures for swrast.Eric Anholt2013-04-301-10/+48
* swrast: Make a teximage's stored RowStride be in terms of bytes per row.Eric Anholt2013-04-301-1/+2
* swrast: Replace ImageOffsets with an ImageSlices pointer.Eric Anholt2013-04-301-21/+22
* swrast: Move ImageOffsets allocation to shared code.Eric Anholt2013-04-301-12/+12
* swrast: Clean up and explain the mapping process.Eric Anholt2013-04-301-10/+14
* swrast: Factor out texture slice counting.Eric Anholt2013-04-301-4/+12
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Generalize TexStorage allocator between swrast and intel.Eric Anholt2013-04-211-27/+0
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-4/+2
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-1/+1
* mesa: new _mesa_num_tex_faces() helperBrian Paul2012-08-241-2/+3
* mesa: Remove unnecessary parameters from AllocTextureImageBufferPauli Nieminen2012-08-121-24/+13
* i915: Initialize swrast_texture_image structure fields.Paul Berry2012-02-221-2/+19
* swrast: move some renderbuffer functions to s_renderbuffer.cBrian Paul2012-01-241-121/+0
* swrast: use swrast_renderbuffer instead of gl_renderbufferBrian Paul2012-01-241-9/+11
* mesa: remove gl_renderbuffer:RowStride fieldBrian Paul2012-01-241-1/+0
* swrast: stop using Put/GetRow/Values() in swrast codeBrian Paul2012-01-241-7/+1
* mesa: use gl_renderbuffer::Map for all depth/stencil accessesBrian Paul2012-01-241-34/+107
* swrast: s/Data/Map/ in swrast_texture_imageBrian Paul2012-01-241-4/+4
* mesa: remove _mesa_ffs(), implement ffs() for non-GNU platformsBrian Paul2012-01-121-2/+2
* swrast: assert _swrast_map_teximage() x, y is multiple of block sizeBrian Paul2011-12-261-0/+3
* swrast: replace assertion with conditional in _swrast_map_teximage()Brian Paul2011-12-261-2/+6
* swrast: remove bogus assertionBrian Paul2011-11-111-1/+0
* swrast: implement GL_ARB_texture_storageBrian Paul2011-10-311-0/+32
* swrast: use _mesa_ffs() instead of ffs()Brian Paul2011-10-251-2/+2
* mesa: add swrast_texture_image::BufferBrian Paul2011-10-231-8/+143
* mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrastBrian Paul2011-10-231-8/+32
* swrast: When asked to map a slice of a 1D array, give back that slice.Eric Anholt2011-10-031-0/+7
* mesa: remove support for GL_APPLE_client_storage extensionBrian Paul2011-09-221-1/+1
* mesa: move gl_texture_image::Width/Height/DepthScale fields to swrastBrian Paul2011-09-221-0/+13
* mesa: move gl_texture_image::_IsPowerOfTwo into swrastBrian Paul2011-09-221-0/+8
* swrast: add Alloc/FreeTextureImageBuffer() driver functionsBrian Paul2011-09-171-0/+38
* swrast: introduce new swrast_texture_image structBrian Paul2011-09-171-0/+27
* swrast: Add implementation of MapTextureImage/UnmapTextureImage.Brian Paul2011-08-291-0/+109
* Split the s_texture.c file into two new files:Brian Paul2005-09-151-3958/+0
* minor clean-up of texture_combine()Brian Paul2005-09-061-12/+9
* don't use DEFARRAY/CHECKARRAY stuffBrian Paul2005-09-061-3/+1
* also check for texture border in sample_linear_2d()Brian Paul2005-08-251-2/+3
* Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions.Brian Paul2005-06-301-208/+236
* Fix some warningsAlan Hourihane2004-12-021-5/+0
* tweak texcoord for sampling texture rectangles (Dave Reveman)Brian Paul2004-09-131-22/+13
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-1/+29
* fix minor typo in commentBrian Paul2004-06-111-1/+1
* Check for NULL texture object when choosing texture sampler. Fixes segfault ...Brian Paul2004-06-021-92/+98
* Added big-endian texture formats.Brian Paul2004-05-121-105/+0
* fix rectangle texture clamping and border-related codeBrian Paul2004-05-061-23/+72
* move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()Brian Paul2004-02-281-272/+2
* replace color table FloatTable boolean with Type enumBrian Paul2004-02-281-8/+9
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-061-90/+25