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path:
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src
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mesa
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swrast
/
s_texture.c
Commit message (
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Author
Age
Files
Lines
*
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-03-03
1
-28
/
+28
*
bilinear sampling of depth textures
Brian Paul
2001-02-26
1
-29
/
+251
*
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
Brian Paul
2001-02-20
1
-75
/
+100
*
Changed FetchTexel() function pointer arguments.
Brian Paul
2001-02-17
1
-18
/
+121
*
check texture texel type before using optimized sampling functions
Brian Paul
2001-02-07
1
-8
/
+13
*
Overhaul of texture image handling.
Brian Paul
2001-02-06
1
-560
/
+279
*
Implementation of GL_EXT_texture_env_dot3.
Gareth Hughes
2001-01-06
1
-8
/
+39
*
Fixed bug in MinMagThresh computation.
Brian Paul
2001-01-05
1
-99
/
+120
*
More color macro clean-ups.
Brian Paul
2001-01-03
1
-6
/
+7
*
Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)
Brian Paul
2001-01-02
1
-37
/
+17
*
Renamed texture object _P to _MaxLevel and _M to _MaxLambda.
Brian Paul
2000-12-14
1
-23
/
+23
*
minor comments, clean-up
Brian Paul
2000-12-08
1
-2
/
+2
*
Reorganized software rasterizer as a module which manages its own state,
Keith Whitwell
2000-11-05
1
-76
/
+108
*
Moved software rasterizer functionality to new directory.
Keith Whitwell
2000-10-31
1
-0
/
+2539