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src
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mesa
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swrast
/
s_texture.c
Commit message (
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Author
Age
Files
Lines
*
mesa: remove _mesa_ffs(), implement ffs() for non-GNU platforms
Brian Paul
2012-01-12
1
-2
/
+2
*
swrast: assert _swrast_map_teximage() x, y is multiple of block size
Brian Paul
2011-12-26
1
-0
/
+3
*
swrast: replace assertion with conditional in _swrast_map_teximage()
Brian Paul
2011-12-26
1
-2
/
+6
*
swrast: remove bogus assertion
Brian Paul
2011-11-11
1
-1
/
+0
*
swrast: implement GL_ARB_texture_storage
Brian Paul
2011-10-31
1
-0
/
+32
*
swrast: use _mesa_ffs() instead of ffs()
Brian Paul
2011-10-25
1
-2
/
+2
*
mesa: add swrast_texture_image::Buffer
Brian Paul
2011-10-23
1
-8
/
+143
*
mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast
Brian Paul
2011-10-23
1
-8
/
+32
*
swrast: When asked to map a slice of a 1D array, give back that slice.
Eric Anholt
2011-10-03
1
-0
/
+7
*
mesa: remove support for GL_APPLE_client_storage extension
Brian Paul
2011-09-22
1
-1
/
+1
*
mesa: move gl_texture_image::Width/Height/DepthScale fields to swrast
Brian Paul
2011-09-22
1
-0
/
+13
*
mesa: move gl_texture_image::_IsPowerOfTwo into swrast
Brian Paul
2011-09-22
1
-0
/
+8
*
swrast: add Alloc/FreeTextureImageBuffer() driver functions
Brian Paul
2011-09-17
1
-0
/
+38
*
swrast: introduce new swrast_texture_image struct
Brian Paul
2011-09-17
1
-0
/
+27
*
swrast: Add implementation of MapTextureImage/UnmapTextureImage.
Brian Paul
2011-08-29
1
-0
/
+109
*
Split the s_texture.c file into two new files:
Brian Paul
2005-09-15
1
-3958
/
+0
*
minor clean-up of texture_combine()
Brian Paul
2005-09-06
1
-12
/
+9
*
don't use DEFARRAY/CHECKARRAY stuff
Brian Paul
2005-09-06
1
-3
/
+1
*
also check for texture border in sample_linear_2d()
Brian Paul
2005-08-25
1
-2
/
+3
*
Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions.
Brian Paul
2005-06-30
1
-208
/
+236
*
Fix some warnings
Alan Hourihane
2004-12-02
1
-5
/
+0
*
tweak texcoord for sampling texture rectangles (Dave Reveman)
Brian Paul
2004-09-13
1
-22
/
+13
*
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-08-25
1
-1
/
+29
*
fix minor typo in comment
Brian Paul
2004-06-11
1
-1
/
+1
*
Check for NULL texture object when choosing texture sampler. Fixes segfault ...
Brian Paul
2004-06-02
1
-92
/
+98
*
Added big-endian texture formats.
Brian Paul
2004-05-12
1
-105
/
+0
*
fix rectangle texture clamping and border-related code
Brian Paul
2004-05-06
1
-23
/
+72
*
move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()
Brian Paul
2004-02-28
1
-272
/
+2
*
replace color table FloatTable boolean with Type enum
Brian Paul
2004-02-28
1
-8
/
+9
*
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-06
1
-90
/
+25
*
fixed a bug in GL_NEAREST sampler
Daniel Borca
2004-02-02
1
-6
/
+18
*
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-27
1
-62
/
+62
*
Initial support for floating point and signed texture formats.
Brian Paul
2004-01-23
1
-35
/
+35
*
don't use color table's format to determine texture env functions
Brian Paul
2003-10-11
1
-3
/
+0
*
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-09-02
1
-4
/
+31
*
s/GLuint/GLint/
Brian Paul
2003-08-29
1
-1
/
+1
*
Move clamping of texture LOD bias to texture application time.
Brian Paul
2003-08-28
1
-1
/
+4
*
Added OpenGL 1.4's per-texture LOD bias.
Brian Paul
2003-08-28
1
-2
/
+2
*
if texture color table is enabled, use the color table's format to evaluate t...
Brian Paul
2003-07-24
1
-0
/
+3
*
fix GL_SGI_texture_colortable bugs
Brian Paul
2003-07-23
1
-6
/
+6
*
Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).
Brian Paul
2003-07-03
1
-12
/
+44
*
fix depth texture tex env bug (#719903)
Brian Paul
2003-04-14
1
-4
/
+4
*
fix GLchan=GLfloat problems
Brian Paul
2003-03-04
1
-13
/
+31
*
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-03-01
1
-3
/
+2
*
fix compilation warnings on Windows
Karl Schultz
2003-02-27
1
-22
/
+22
*
Move span stuff from swrast.h to s_context.h (it's private).
Brian Paul
2003-02-23
1
-140
/
+138
*
replace | with & (Laurent Desnogues)
Brian Paul
2003-02-06
1
-4
/
+4
*
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-26
1
-176
/
+186
*
GL_SGI_texture_color_table extension (Eric Plante)
Brian Paul
2003-01-21
1
-1
/
+251
*
GL_ATI_texture_env_combine3 extension
Brian Paul
2003-01-21
1
-81
/
+293
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