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path: root/src/mesa/swrast/s_texstore.c
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* swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul2009-01-301-9/+6
* Unify ARB_depth_texture and SGIX_depth_textureIan Romanick2008-10-011-3/+3
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-11/+11
* swrast/dri: switch over users of generate_mipmap to new interfaceDave Airlie2008-05-091-5/+5
* Merge texmem-0-3-branch.Keith Whitwell2006-11-011-5/+5
* Lots of changes to support runtime renderbuffer depths.Brian Paul2006-10-121-27/+39
* Move mipmap generation functions, texture scaling functions into newBrian Paul2006-09-291-0/+1
* some new commentsBrian Paul2006-05-191-2/+10
* Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul2006-04-061-17/+18
* s/GLuint/GLushort/ in read_depth_stencil_image()Brian Paul2006-03-151-1/+2
* Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul2005-11-161-6/+3
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-6/+6
* Use Visual.depthBits rather than Renderbuffer::DepthBits for depth bufferBrian Paul2005-10-041-4/+4
* fix an assertionBrian Paul2005-10-011-1/+1
* implemented fallbacks for GL_EXT_packed_depth_stencilBrian Paul2005-09-301-56/+216
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-031-8/+2
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-3/+5
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-25/+24
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-3/+3
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-4/+5
* Header file clean-up:Brian Paul2002-10-241-2/+2
* new texture compression infrastructureBrian Paul2002-09-271-98/+48
* fixed _mesa_generate_mipmaps() target problemBrian Paul2002-09-161-8/+8
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-5/+3
* initial support for GL_SGIS_generate_mipmap extensionBrian Paul2001-05-211-1/+27
* interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul2001-05-031-5/+7
* added a work-around in _swrast_copy_texsubimage[123]d() to fix alpha channel ...Brian Paul2001-04-131-1/+49
* More texture format updates. Drivers now need only plug an appropriateGareth Hughes2001-03-281-34/+34
* New filesKeith Whitwell2001-03-191-0/+405