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path: root/src/mesa/swrast/s_texcombine.c
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* mesa: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-121-1/+94
* swrast: replace macro with inline functionBrian Paul2009-01-301-1/+1
* mesa: implement texture swizzling in swrastBrian Paul2009-01-281-0/+39
* swrast: updates for GL_NV_texture_env_combine4Brian Paul2009-01-231-16/+115
* mesa: include needed headerBrian Paul2008-10-101-0/+1
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-6/+6
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-1/+0
* New SWspanarrays attribs[] array.Brian2007-02-011-2/+4
* Revamp color table code.Brian Paul2006-10-131-1/+7
* New SWspan and SWspanarrays typedefs.Brian Paul2006-10-011-1/+1
* minor simplificationBrian Paul2006-05-181-4/+1
* texture EnvColor needs to be converted to GLchan, not GLintBrian Paul2006-05-181-8/+8
* fixes for CHAN_BITS!=8Brian Paul2006-04-271-18/+23
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-1/+1
* GL_EXT_packed_depth_stencil changesBrian Paul2005-10-011-1/+1
* Rework the texture filtering functions a bit.Brian Paul2005-09-161-2/+2
* Split the s_texture.c file into two new files:Brian Paul2005-09-151-0/+1162