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path:
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src
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mesa
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swrast
/
s_texcombine.c
Commit message (
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Author
Age
Files
Lines
*
swrast: Remove unnecessary header from s_texcombine.c.
Vinson Lee
2010-01-12
1
-1
/
+0
*
swrast: fix pointer arithmetic error in get_texel_array()
Brian Paul
2009-04-20
1
-2
/
+1
*
swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT code
Brian Paul
2009-04-09
1
-7
/
+0
*
swrast: more texcombine clean-ups
Brian Paul
2009-04-06
1
-21
/
+10
*
swrast: asst. clean-ups in texcombine code
Brian Paul
2009-04-06
1
-26
/
+19
*
swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode
Brian Paul
2009-04-06
1
-6
/
+6
*
swrast: remove old texture_apply() code; always use texture combine code
Brian Paul
2009-04-01
1
-396
/
+5
*
swrast: fix bad optimization check
Brian Paul
2009-04-01
1
-1
/
+2
*
swrast: remove unused parameter
Brian Paul
2009-04-01
1
-6
/
+1
*
swrast: minor improvements, clean-ups in texcombine code
Brian Paul
2009-04-01
1
-9
/
+8
*
swrast: use float4_array typedef to simplify the code a bit
Brian Paul
2009-04-01
1
-54
/
+71
*
mesa: texture combine clean-ups
Brian Paul
2009-04-01
1
-72
/
+68
*
swrast: general clean-up of texture combine code
Brian Paul
2009-04-01
1
-246
/
+161
*
swrast: do texture sampling/combining in floating point
Brian Paul
2009-04-01
1
-513
/
+314
*
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
2009-03-12
1
-1
/
+94
*
swrast: replace macro with inline function
Brian Paul
2009-01-30
1
-1
/
+1
*
mesa: implement texture swizzling in swrast
Brian Paul
2009-01-28
1
-0
/
+39
*
swrast: updates for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
1
-16
/
+115
*
mesa: include needed header
Brian Paul
2008-10-10
1
-0
/
+1
*
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-09-18
1
-6
/
+6
*
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
2007-05-20
1
-1
/
+0
*
New SWspanarrays attribs[] array.
Brian
2007-02-01
1
-2
/
+4
*
Revamp color table code.
Brian Paul
2006-10-13
1
-1
/
+7
*
New SWspan and SWspanarrays typedefs.
Brian Paul
2006-10-01
1
-1
/
+1
*
minor simplification
Brian Paul
2006-05-18
1
-4
/
+1
*
texture EnvColor needs to be converted to GLchan, not GLint
Brian Paul
2006-05-18
1
-8
/
+8
*
fixes for CHAN_BITS!=8
Brian Paul
2006-04-27
1
-18
/
+23
*
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-05
1
-1
/
+1
*
GL_EXT_packed_depth_stencil changes
Brian Paul
2005-10-01
1
-1
/
+1
*
Rework the texture filtering functions a bit.
Brian Paul
2005-09-16
1
-2
/
+2
*
Split the s_texture.c file into two new files:
Brian Paul
2005-09-15
1
-0
/
+1162