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path: root/src/mesa/swrast/s_span.c
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* swrast: fix span color array pointer assignment for 32-bit/channel rendering[email protected]2010-08-101-0/+17
* swrast: Remove unnecessary headers.Vinson Lee2010-07-311-1/+0
* windows: fix compilation errors and warningsKarl Schultz2010-03-101-1/+1
* swrast: Remove _swrast_read_index_spanIan Romanick2010-03-031-68/+0
* swrast: Remove _swrast_write_index_span and associated codeIan Romanick2010-03-031-275/+0
* swrast: Remove remaining color-index state tracking infrastructureIan Romanick2010-03-031-29/+22
* mesa: replace _mesa_bzero() with memset()Brian Paul2010-02-191-2/+2
* Remove _mesa_memset in favor of plain memset.Kenneth Graunke2010-02-191-2/+2
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-191-8/+8
* swrast: fix left side clippingBrian Paul2010-02-181-3/+36
* swrast: silence double->float assignment warningsBrian Paul2010-01-271-1/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-0/+7
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| * swrast: add missing call to _swrast_depth_bounds_test()Brian Paul2010-01-151-0/+7
* | Merge branch 'mesa_7_7_branch'Brian Paul2009-12-311-7/+3
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| * swrast: use different temp array in _swrast_get_dest_rgba()Brian Paul2009-12-311-7/+3
* | mesa: implement per-buffer color maskingBrian Paul2009-12-291-4/+4
* | mesa: per-buffer blend enabled flagsBrian Paul2009-12-291-1/+1
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* mesa: Mostly fix swrast's ARB_depth_clamp support.Eric Anholt2009-10-291-3/+7
* mesa/main: New feature FEATURE_queryobj.Chia-I Wu2009-09-301-4/+0
* mesa: Add support for ARB_depth_clamp.Eric Anholt2009-09-081-0/+3
* swrast: always do span clipping in _swrast_write_rgba_span()Brian Paul2009-06-031-14/+4
* swrast: fix span clipping bugBrian Paul2009-05-071-20/+64
* swrast: restore !shader check around add_specular()Brian Paul2009-04-071-4/+6
* swrast: fix secondary color add for glBitmapBrian Paul2009-04-061-2/+2
* swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)Brian Paul2009-04-011-2/+8
* swrast: use better _swrast_compute_lambda() functionBrian Paul2009-03-171-6/+6
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-021-4/+4
* swrast: use _EnabledCoordUnits for fixed-function texturingBrian Paul2009-03-021-2/+2
* swrast: add minor commentsBrian Paul2009-02-041-0/+4
* mesa: silence uninitialized var warningsBrian Paul2009-01-201-0/+1
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-6/+6
* Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul2008-05-141-1/+0
* fix multi-draw buffer regressionBrian2008-04-141-2/+1
* mesa: The span array is only populated in single-pixelXiang, Haihao2008-03-201-2/+4
* Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-061-80/+81
* Implement gl_PointCoord attribute for GLSL fragment shaders.Brian2007-10-241-1/+1
* mesa: make sure the gotten value isn't greater than theXiang, Haihao2007-09-271-2/+5
* remove reference to ctx->Color.DrawBufferBrian2007-08-161-1/+1
* fix color interpolation for CHAN_BITS==32Brian2007-07-261-1/+1
* Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors wer...Brian2007-06-291-3/+5
* fix bug rendering points with fragment program (see #11330)Brian2007-06-221-2/+5
* fix rgba pointer bug hit on zoomed+fogged glDrawPixelsBrian2007-06-211-2/+5
* Another round of fixing attribute interpolation for glDraw/CopyPixels.Brian2007-06-211-8/+8
* fix glDrawPixels + fragment program problemBrian2007-06-201-2/+9
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-472/+253
* changes to get DDX/DDY working againBrian2007-05-021-0/+4
* Fix color sum bug 10688.Brian2007-04-211-1/+6
* Don't allow deferredTexture if using occlusion query and a frag shader.Brian2007-04-191-4/+17
* check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669Brian2007-04-181-5/+14
* fix comment typoBrian2007-04-071-1/+1