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path: root/src/mesa/swrast/s_span.c
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* casts to fix GLint/GLuint mismatchesBrian Paul2002-04-191-16/+21
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-20/+26
* New mipmap lambda calculation. Previously, trilinear filtering couldBrian Paul2002-03-161-138/+121
* Simplified fog code.Brian Paul2002-02-171-40/+9
* Optimized the interpolate_texcoords() function:Brian Paul2002-02-171-38/+148
* GL_ARB_window_pos fog fixBrian Paul2002-02-151-5/+2
* minor clean-upBrian Paul2002-02-141-6/+7
* added an assertion, fix typoBrian Paul2002-02-061-3/+7
* Clean-up and remove dead code related to depth/stecil testing.Brian Paul2002-02-041-22/+21
* Converted line drawing over to new span code, pb no longer used.Brian Paul2002-02-021-9/+59
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-161/+249
* Clean-up and optimize alpha test code.Brian Paul2002-01-311-17/+16
* Still more texture/span simplification and clean-up.Brian Paul2002-01-281-7/+6
* More span improvements. Removed _mesa_write_monocolor_span().Brian Paul2002-01-281-263/+136
* More span clean-up, mostly texture-related.Brian Paul2002-01-281-729/+126
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-271-902/+478
* Klaus's latest patches and some clean-upBrian Paul2002-01-211-51/+56
* latest changes from KlausBrian Paul2002-01-161-1/+141
* Klaus's latest patches: change texcoord[3] to texcoord[4] everywhereBrian Paul2002-01-101-5/+5
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-556/+878
* More span rendering optimizations from Klaus NiederkruegerBrian Paul2001-11-191-15/+667
* added a few commentsBrian Paul2001-10-171-1/+9
* Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.Brian Paul2001-08-141-3/+3
* don't clamp colors if GLchan==GLfloat in add_colors()Brian Paul2001-07-231-1/+8
* fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.Brian Paul2001-06-181-1/+3
* Apply antialiasing coverage factor to alpha after texture application,Brian Paul2001-05-151-59/+113
* interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul2001-05-031-7/+7
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-13/+16
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-26/+26
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-9/+9
* Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul2001-02-201-7/+9
* minor scissor optimizations (Klaus Niederkrueger)Brian Paul2001-02-151-20/+24
* removed a misplaced _mesa_logicop_ci_span() callBrian Paul2001-02-141-6/+2
* Fixed bug in MinMagThresh computation.Brian Paul2001-01-051-6/+7
* clipping, fog, texture optimizations (Klaus Niederkrueger)Brian Paul2000-12-121-127/+156
* Removed Driver.Color() and Driver.Index() functions.Brian Paul2000-11-141-3/+3
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-11/+14
* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-051-30/+38
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-311-0/+1109