| Commit message (Expand) | Author | Age | Files | Lines |
* | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | 2007-05-20 | 1 | -472/+253 |
* | changes to get DDX/DDY working again | Brian | 2007-05-02 | 1 | -0/+4 |
* | Fix color sum bug 10688. | Brian | 2007-04-21 | 1 | -1/+6 |
* | Don't allow deferredTexture if using occlusion query and a frag shader. | Brian | 2007-04-19 | 1 | -4/+17 |
* | check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669 | Brian | 2007-04-18 | 1 | -5/+14 |
* | fix comment typo | Brian | 2007-04-07 | 1 | -1/+1 |
* | Add _swrast_span_default_secondary_color() for use with glBitmap, glDrawPixel... | Brian | 2007-03-26 | 1 | -0/+29 |
* | be smarter about which fragment attribs are interpolated before running frag ... | Brian | 2007-03-13 | 1 | -11/+21 |
* | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian | 2007-03-11 | 1 | -70/+82 |
* | fix deferredTexture bug | Brian | 2007-03-07 | 1 | -1/+1 |
* | unroll inner loop of interpolate_varying() | Brian | 2007-02-02 | 1 | -13/+22 |
* | simplify interpolate_texcoords() | Brian | 2007-02-02 | 1 | -262/+126 |
* | Replace color, z, w, texture interpolants with new generic attrib interpolants. | Brian | 2007-02-02 | 1 | -59/+62 |
* | New span attrStart/attrStepX/attrStepY fields to replace fog, specular, etc. ... | Brian | 2007-02-02 | 1 | -7/+9 |
* | comments | Brian | 2007-02-01 | 1 | -2/+4 |
* | New SWspanarrays attribs[] array. | Brian | 2007-02-01 | 1 | -17/+48 |
* | asst fixes, tranpose span->varying array indexes | Brian | 2007-01-25 | 1 | -38/+54 |
* | Overhaul of GLSL API functions, dispatching, etc. | Brian | 2006-12-19 | 1 | -1/+1 |
* | varying var changes | Brian | 2006-12-15 | 1 | -2/+2 |
* | Renamed s_nvfragprog.[ch] to s_fragprog.[ch] | Brian | 2006-12-15 | 1 | -1/+1 |
* | Remove include of s_arbshader.h | Brian | 2006-12-14 | 1 | -1/+0 |
* | Checkpoint for GLSL compiler changes. | Brian | 2006-12-13 | 1 | -28/+20 |
* | fix some bugs in interpolate_specular() | Brian Paul | 2006-11-01 | 1 | -23/+29 |
* | Color clamping fixes. | Brian Paul | 2006-10-22 | 1 | -1/+1 |
* | fix another logic error in computing deferredTexture | Brian Paul | 2006-10-21 | 1 | -5/+9 |
* | For deferredTexture, need to check if the fragment program/shader writes | Brian Paul | 2006-10-21 | 1 | -6/+31 |
* | move interpolate_varying() call | Brian Paul | 2006-10-21 | 1 | -4/+2 |
* | Move interpolate_texcoords() and interpolate_varying() calls into shade_textu... | Brian Paul | 2006-10-21 | 1 | -21/+18 |
* | Consolidate some code into shade_texture_span(). | Brian Paul | 2006-10-19 | 1 | -84/+81 |
* | fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertion | Brian Paul | 2006-10-19 | 1 | -1/+4 |
* | added clamp_colors(), updated assertions | Brian Paul | 2006-10-18 | 1 | -21/+33 |
* | Always convert colors to float before running a fragment shader/program. | Brian Paul | 2006-10-17 | 1 | -13/+24 |
* | Seperate interpolate_colors() and interpolate_specular(). | Brian Paul | 2006-10-17 | 1 | -174/+192 |
* | apply_aa_coverage() for ubyte/ushort/float | Brian Paul | 2006-10-17 | 1 | -6/+32 |
* | Fix CHAN_BITS=32 issues. | Brian Paul | 2006-10-17 | 1 | -0/+7 |
* | Lots of changes to support runtime renderbuffer depths. | Brian Paul | 2006-10-12 | 1 | -8/+17 |
* | use _mesa_convert_colors(), update some assertions | Brian Paul | 2006-10-11 | 1 | -102/+26 |
* | deal with union/aliasing in convert_color_type() | Brian Paul | 2006-10-06 | 1 | -24/+40 |
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -17/+17 |
* | more changes for runtime renderbuffer depths | Brian Paul | 2006-09-29 | 1 | -107/+359 |
* | Initial work for supporting different renderbuffer color depths at runtime. | Brian Paul | 2006-09-25 | 1 | -2/+51 |
* | Change logicop, blend, masking functions to use the colors/indexes in the | Brian Paul | 2006-09-24 | 1 | -5/+5 |
* | Roll the multi_write_rgba_span() code into _swrast_write_rgba_span(). | Brian Paul | 2006-09-24 | 1 | -159/+131 |
* | Use _Enabled rather than _Active when checking for fragment shaders | Keith Whitwell | 2006-09-22 | 1 | -10/+10 |
* | Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492. | Michal Krol | 2006-08-01 | 1 | -2/+8 |
* | fix an assertion | Brian Paul | 2006-04-26 | 1 | -1/+1 |
* | Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units | Brian Paul | 2006-04-14 | 1 | -1/+2 |
* | More GLSL code: | Michal Krol | 2006-04-11 | 1 | -15/+55 |
* | GLSL fixes: | Michal Krol | 2006-03-21 | 1 | -3/+3 |
* | Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel wa... | Roland Scheidegger | 2006-03-03 | 1 | -4/+5 |