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path:
root
/
src
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mesa
/
swrast
/
s_span.c
Commit message (
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Author
Age
Files
Lines
*
mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.
Eric Anholt
2010-09-07
1
-2
/
+4
*
swrast: fix span color array pointer assignment for 32-bit/channel rendering
[email protected]
2010-08-10
1
-0
/
+17
*
swrast: Remove unnecessary headers.
Vinson Lee
2010-07-31
1
-1
/
+0
*
windows: fix compilation errors and warnings
Karl Schultz
2010-03-10
1
-1
/
+1
*
swrast: Remove _swrast_read_index_span
Ian Romanick
2010-03-03
1
-68
/
+0
*
swrast: Remove _swrast_write_index_span and associated code
Ian Romanick
2010-03-03
1
-275
/
+0
*
swrast: Remove remaining color-index state tracking infrastructure
Ian Romanick
2010-03-03
1
-29
/
+22
*
mesa: replace _mesa_bzero() with memset()
Brian Paul
2010-02-19
1
-2
/
+2
*
Remove _mesa_memset in favor of plain memset.
Kenneth Graunke
2010-02-19
1
-2
/
+2
*
Remove _mesa_memcpy in favor of plain memcpy.
Kenneth Graunke
2010-02-19
1
-8
/
+8
*
swrast: fix left side clipping
Brian Paul
2010-02-18
1
-3
/
+36
*
swrast: silence double->float assignment warnings
Brian Paul
2010-01-27
1
-1
/
+1
*
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
1
-0
/
+7
|
\
|
*
swrast: add missing call to _swrast_depth_bounds_test()
Brian Paul
2010-01-15
1
-0
/
+7
*
|
Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-31
1
-7
/
+3
|
\
|
|
*
swrast: use different temp array in _swrast_get_dest_rgba()
Brian Paul
2009-12-31
1
-7
/
+3
*
|
mesa: implement per-buffer color masking
Brian Paul
2009-12-29
1
-4
/
+4
*
|
mesa: per-buffer blend enabled flags
Brian Paul
2009-12-29
1
-1
/
+1
|
/
*
mesa: Mostly fix swrast's ARB_depth_clamp support.
Eric Anholt
2009-10-29
1
-3
/
+7
*
mesa/main: New feature FEATURE_queryobj.
Chia-I Wu
2009-09-30
1
-4
/
+0
*
mesa: Add support for ARB_depth_clamp.
Eric Anholt
2009-09-08
1
-0
/
+3
*
swrast: always do span clipping in _swrast_write_rgba_span()
Brian Paul
2009-06-03
1
-14
/
+4
*
swrast: fix span clipping bug
Brian Paul
2009-05-07
1
-20
/
+64
*
swrast: restore !shader check around add_specular()
Brian Paul
2009-04-07
1
-4
/
+6
*
swrast: fix secondary color add for glBitmap
Brian Paul
2009-04-06
1
-2
/
+2
*
swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)
Brian Paul
2009-04-01
1
-2
/
+8
*
swrast: use better _swrast_compute_lambda() function
Brian Paul
2009-03-17
1
-6
/
+6
*
mesa: use Stencil._Enabled field instead of Stencil.Enabled
Brian Paul
2009-03-02
1
-4
/
+4
*
swrast: use _EnabledCoordUnits for fixed-function texturing
Brian Paul
2009-03-02
1
-2
/
+2
*
swrast: add minor comments
Brian Paul
2009-02-04
1
-0
/
+4
*
mesa: silence uninitialized var warnings
Brian Paul
2009-01-20
1
-0
/
+1
*
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-09-18
1
-6
/
+6
*
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
1
-1
/
+0
*
fix multi-draw buffer regression
Brian
2008-04-14
1
-2
/
+1
*
mesa: The span array is only populated in single-pixel
Xiang, Haihao
2008-03-20
1
-2
/
+4
*
Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.
Brian
2008-01-06
1
-80
/
+81
*
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-10-24
1
-1
/
+1
*
mesa: make sure the gotten value isn't greater than the
Xiang, Haihao
2007-09-27
1
-2
/
+5
*
remove reference to ctx->Color.DrawBuffer
Brian
2007-08-16
1
-1
/
+1
*
fix color interpolation for CHAN_BITS==32
Brian
2007-07-26
1
-1
/
+1
*
Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors wer...
Brian
2007-06-29
1
-3
/
+5
*
fix bug rendering points with fragment program (see #11330)
Brian
2007-06-22
1
-2
/
+5
*
fix rgba pointer bug hit on zoomed+fogged glDrawPixels
Brian
2007-06-21
1
-2
/
+5
*
Another round of fixing attribute interpolation for glDraw/CopyPixels.
Brian
2007-06-21
1
-8
/
+8
*
fix glDrawPixels + fragment program problem
Brian
2007-06-20
1
-2
/
+9
*
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
2007-05-20
1
-472
/
+253
*
changes to get DDX/DDY working again
Brian
2007-05-02
1
-0
/
+4
*
Fix color sum bug 10688.
Brian
2007-04-21
1
-1
/
+6
*
Don't allow deferredTexture if using occlusion query and a frag shader.
Brian
2007-04-19
1
-4
/
+17
*
check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669
Brian
2007-04-18
1
-5
/
+14
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