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path: root/src/mesa/swrast/s_span.c
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* set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...Brian Paul2005-06-041-1/+1
* remove old span codeBrian Paul2005-06-041-70/+26
* Don't let FragmentProgram._Active influence choice of vertex vs pixelKeith Whitwell2005-05-111-1/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-199/+260
* Add a facility to route all rasterization through a fragment programKeith Whitwell2005-05-041-10/+10
* added interpolate_fog()Brian Paul2005-04-261-0/+26
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-1/+6
* Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul2004-12-181-292/+58
* Fix minor fog / fragment program state bug.Brian Paul2004-10-131-9/+11
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-2/+2
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-0/+3
* fix HP occlusion testing when using generic span pathBrian Paul2004-06-241-3/+12
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-10/+10
* remove some errant code from previous check-inBrian Paul2004-04-231-4/+0
* do texcoord projective division in _swrast_span_default_texcoords()Brian Paul2004-04-191-1/+11
* Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.Brian Paul2004-04-181-32/+127
* use Driver.WriteMonoRGBAPixels() when possible (Dan Schikore)Brian Paul2004-03-241-11/+29
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-2/+2
* s/_swrast_exec_nv_fragment_program/_swrast_exec_fragment_program/Brian Paul2004-03-031-3/+3
* A bit of an overhaul of the fog code.Brian Paul2004-02-171-2/+2
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-2/+2
* Update NEED_SECONDARY_COLOR macro to test if either vertex/fragmentBrian Paul2003-12-091-1/+1
* current raster color index should be GLfloatBrian Paul2003-11-251-1/+1
* Ville Syrjala's logic op patchBrian Paul2003-11-121-3/+3
* always assign texcoord[i][3] to silence valgrindBrian Paul2003-08-311-0/+2
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+24
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-1/+21
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-15/+43
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-50/+50
* Store partial derivative values in sw_span structure.Brian Paul2003-03-161-2/+2
* Fix up some fragment program texture enable issues.Brian Paul2003-03-151-13/+17
* added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul2003-03-041-3/+3
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-3/+2
* fix float color interpolation (bug 694461)Brian Paul2003-02-271-14/+25
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-3/+22
* added missing call to _mesa_write_mono_alpha_span()Brian Paul2002-11-261-3/+7
* fix float->int Z calculation in _mesa_span_default_z()Brian Paul2002-11-091-5/+5
* s/BZERO/_mesa_bzero/Brian Paul2002-10-301-4/+4
* Header file clean-up:Brian Paul2002-10-241-2/+2
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-25/+7
* finished up GL_EXT_stencil_two_sideBrian Paul2002-10-021-7/+4
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-12/+10
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-120/+130
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-19/+19
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-7/+7
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-1/+23
* Implemented GL_ARB_texture_env_crossbar.Brian Paul2002-05-021-3/+3
* fixed Width/Height cut&paste typoBrian Paul2002-04-201-3/+3
* removed a stray debug printfBrian Paul2002-04-191-2/+1
* casts to fix GLint/GLuint mismatchesBrian Paul2002-04-191-16/+21