| Commit message (Expand) | Author | Age | Files | Lines |
* | swrast: add minor comments | Brian Paul | 2009-02-04 | 1 | -0/+4 |
* | mesa: silence uninitialized var warnings | Brian Paul | 2009-01-20 | 1 | -0/+1 |
* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -6/+6 |
* | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul | 2008-05-14 | 1 | -1/+0 |
* | fix multi-draw buffer regression | Brian | 2008-04-14 | 1 | -2/+1 |
* | mesa: The span array is only populated in single-pixel | Xiang, Haihao | 2008-03-20 | 1 | -2/+4 |
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian | 2008-01-06 | 1 | -80/+81 |
* | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian | 2007-10-24 | 1 | -1/+1 |
* | mesa: make sure the gotten value isn't greater than the | Xiang, Haihao | 2007-09-27 | 1 | -2/+5 |
* | remove reference to ctx->Color.DrawBuffer | Brian | 2007-08-16 | 1 | -1/+1 |
* | fix color interpolation for CHAN_BITS==32 | Brian | 2007-07-26 | 1 | -1/+1 |
* | Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors wer... | Brian | 2007-06-29 | 1 | -3/+5 |
* | fix bug rendering points with fragment program (see #11330) | Brian | 2007-06-22 | 1 | -2/+5 |
* | fix rgba pointer bug hit on zoomed+fogged glDrawPixels | Brian | 2007-06-21 | 1 | -2/+5 |
* | Another round of fixing attribute interpolation for glDraw/CopyPixels. | Brian | 2007-06-21 | 1 | -8/+8 |
* | fix glDrawPixels + fragment program problem | Brian | 2007-06-20 | 1 | -2/+9 |
* | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | 2007-05-20 | 1 | -472/+253 |
* | changes to get DDX/DDY working again | Brian | 2007-05-02 | 1 | -0/+4 |
* | Fix color sum bug 10688. | Brian | 2007-04-21 | 1 | -1/+6 |
* | Don't allow deferredTexture if using occlusion query and a frag shader. | Brian | 2007-04-19 | 1 | -4/+17 |
* | check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669 | Brian | 2007-04-18 | 1 | -5/+14 |
* | fix comment typo | Brian | 2007-04-07 | 1 | -1/+1 |
* | Add _swrast_span_default_secondary_color() for use with glBitmap, glDrawPixel... | Brian | 2007-03-26 | 1 | -0/+29 |
* | be smarter about which fragment attribs are interpolated before running frag ... | Brian | 2007-03-13 | 1 | -11/+21 |
* | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian | 2007-03-11 | 1 | -70/+82 |
* | fix deferredTexture bug | Brian | 2007-03-07 | 1 | -1/+1 |
* | unroll inner loop of interpolate_varying() | Brian | 2007-02-02 | 1 | -13/+22 |
* | simplify interpolate_texcoords() | Brian | 2007-02-02 | 1 | -262/+126 |
* | Replace color, z, w, texture interpolants with new generic attrib interpolants. | Brian | 2007-02-02 | 1 | -59/+62 |
* | New span attrStart/attrStepX/attrStepY fields to replace fog, specular, etc. ... | Brian | 2007-02-02 | 1 | -7/+9 |
* | comments | Brian | 2007-02-01 | 1 | -2/+4 |
* | New SWspanarrays attribs[] array. | Brian | 2007-02-01 | 1 | -17/+48 |
* | asst fixes, tranpose span->varying array indexes | Brian | 2007-01-25 | 1 | -38/+54 |
* | Overhaul of GLSL API functions, dispatching, etc. | Brian | 2006-12-19 | 1 | -1/+1 |
* | varying var changes | Brian | 2006-12-15 | 1 | -2/+2 |
* | Renamed s_nvfragprog.[ch] to s_fragprog.[ch] | Brian | 2006-12-15 | 1 | -1/+1 |
* | Remove include of s_arbshader.h | Brian | 2006-12-14 | 1 | -1/+0 |
* | Checkpoint for GLSL compiler changes. | Brian | 2006-12-13 | 1 | -28/+20 |
* | fix some bugs in interpolate_specular() | Brian Paul | 2006-11-01 | 1 | -23/+29 |
* | Color clamping fixes. | Brian Paul | 2006-10-22 | 1 | -1/+1 |
* | fix another logic error in computing deferredTexture | Brian Paul | 2006-10-21 | 1 | -5/+9 |
* | For deferredTexture, need to check if the fragment program/shader writes | Brian Paul | 2006-10-21 | 1 | -6/+31 |
* | move interpolate_varying() call | Brian Paul | 2006-10-21 | 1 | -4/+2 |
* | Move interpolate_texcoords() and interpolate_varying() calls into shade_textu... | Brian Paul | 2006-10-21 | 1 | -21/+18 |
* | Consolidate some code into shade_texture_span(). | Brian Paul | 2006-10-19 | 1 | -84/+81 |
* | fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertion | Brian Paul | 2006-10-19 | 1 | -1/+4 |
* | added clamp_colors(), updated assertions | Brian Paul | 2006-10-18 | 1 | -21/+33 |
* | Always convert colors to float before running a fragment shader/program. | Brian Paul | 2006-10-17 | 1 | -13/+24 |
* | Seperate interpolate_colors() and interpolate_specular(). | Brian Paul | 2006-10-17 | 1 | -174/+192 |
* | apply_aa_coverage() for ubyte/ushort/float | Brian Paul | 2006-10-17 | 1 | -6/+32 |