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path: root/src/mesa/swrast/s_renderbuffer.c
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* Remove useless checks for NULL before freeingMatt Turner2012-09-051-8/+4
* mesa: fix-up and use _mesa_delete_renderbuffer()Brian Paul2012-08-311-1/+1
* swrast: fix span color type selectionBrian Paul2012-02-121-2/+26
* swrast: use Map/UnmapTextureImage() in framebuffer map/unmap codeBrian Paul2012-01-241-15/+13
* swrast: move some renderbuffer functions to s_renderbuffer.cBrian Paul2012-01-241-0/+121
* swrast: remove a few extra _mesa_get_format_bytes() callsBrian Paul2012-01-241-4/+6
* swrast: use swrast_renderbuffer instead of gl_renderbufferBrian Paul2012-01-241-16/+24
* swrast: allocate swrast_renderbuffers instead of gl_renderbuffersBrian Paul2012-01-241-6/+6
* mesa: rename gl_renderbuffer::Data to BufferBrian Paul2012-01-241-10/+13
* mesa: move freeing of software renderbuffers into swrastBrian Paul2012-01-241-0/+15
* mesa: remove gl_renderbuffer::DataTypeBrian Paul2012-01-241-96/+0
* mesa: remove gl_renderbuffer:RowStride fieldBrian Paul2012-01-241-3/+2
* swrast: remove Get/PutRow()-related codeBrian Paul2012-01-241-967/+8
* mesa: remove gl_renderbuffer::PutRowRGB()Brian Paul2011-12-241-84/+0
* mesa: remove gl_renderbufer::PutMonoRow() and PutMonoValues()Brian Paul2011-12-241-408/+0
* swrast: add debug code to test combined depth/stencil buffersBrian Paul2011-12-131-7/+47
* swrast: remove core renderbuffer functions from s_renderbuffer.[ch]Brian Paul2011-12-081-215/+27
* swrast: add s_renderbuffer.[ch], copied from main/renderbuffer.[ch]Brian Paul2011-12-081-0/+2222