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path: root/src/mesa/swrast/s_readpix.c
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* if renderbuffer ptr is null, just returnBrian2007-02-261-9/+17
* fixes for C++ warnings/errorsBrian2007-01-231-10/+13
* Make sure RENDER_FINISH is called on the zero pixel case. Reported byKeith Whitwell2006-11-141-1/+1
* Color clamping fixes.Brian Paul2006-10-221-5/+11
* Consolidate, move, fix code related to color index and stencil image transferBrian Paul2006-10-131-7/+7
* In _mesa_pack_rgba_span_float() we don't need to make a temporary copy ofBrian Paul2006-10-131-4/+2
* s/GLuint/GLbitfield/Brian Paul2006-10-131-1/+1
* adjust_colors() function replaces old _mesa_chan_to_float_span() function.Brian Paul2006-10-121-26/+45
* Lots of changes to support runtime renderbuffer depths.Brian Paul2006-10-121-54/+74
* rewrite of read_fast_rgba_pixels()Brian Paul2006-10-061-51/+37
* updated commentBrian Paul2006-09-131-1/+1
* free convolved image / fix mem leak (bug 7077)Brian Paul2006-05-301-0/+1
* minor clean-ups around DepthScale/BiasBrian Paul2006-05-071-6/+5
* Need to check for new state and do readpixels/drawpixels clipping afterBrian Paul2006-03-221-5/+15
* optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL render...Brian Paul2005-11-171-28/+61
* Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul2005-11-161-4/+4
* Use Visual.depthBits rather than Renderbuffer::DepthBits for depth bufferBrian Paul2005-10-041-4/+5
* simplify the read_depth_stencil_pixels() functionBrian Paul2005-10-011-27/+14
* minor improvementsBrian Paul2005-09-301-5/+5
* Rewrite much of the pixel zoom code.Brian Paul2005-09-291-14/+4
* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-10/+97
* Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul2005-09-271-99/+6
* fix clipped glReadPixels bugBrian Paul2005-09-231-0/+3
* When testing visual attributes, use the Draw/Read buffer, not the context.Brian Paul2005-09-221-14/+15
* replace GLdepth with GLuint and remove GLdepthBrian Paul2005-09-211-10/+5
* lots of little clean-ups, improvementsBrian Paul2005-09-161-63/+63
* don't use DEFARRAY/CHECKARRAY stuffBrian Paul2005-09-061-3/+1
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-031-12/+2
* remove old span codeBrian Paul2005-06-041-9/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-30/+61
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-15/+15
* use the new _mesa_clip_readpixels() routineBrian Paul2004-11-091-34/+37
* don't use ctx->Pack, use the function argumentBrian Paul2004-11-091-13/+12
* Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands toBrian Paul2004-10-311-9/+29
* New glTexImage code.Brian Paul2004-04-221-1/+7
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-7/+15
* rename some span pack/unpack functions for better uniformityBrian Paul2004-02-281-4/+4
* added missing <type> error checking in read_index_pixels()Brian Paul2003-11-181-3/+13
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-8/+8
* Header file clean-up:Brian Paul2002-10-241-2/+2
* GL_MESA_pack_invertBrian Paul2002-09-211-2/+9
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-9/+6
* casts to fix GLint/GLuint mismatchesBrian Paul2002-04-191-5/+5
* don't apply scissor box in read_fast_rgba_pixels()Brian Paul2002-01-121-15/+15
* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-161-2/+4
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-12/+20
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-6/+6
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-2/+3
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-13/+13