Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add a facility to route all rasterization through a fragment program | Keith Whitwell | 2005-05-04 | 1 | -1/+1 |
| | | | | | | | | | | | which is automatically generated to match the current texture environment state. Introduces a new value ctx->FragmentProgram._Active which is true when either _Enabled is true or there is such a fragment program ready to run. To test out on a driver running the software rasterizer, set MESA_TEX_PROG=t in the environment. It goes without saying that performance is lower for the software rasterizer in this mode. | ||||
* | Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span(). | Brian Paul | 2004-12-18 | 1 | -18/+3 |
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* | don't divide texcoords by q if using a fragment program | Brian Paul | 2004-12-16 | 1 | -8/+19 |
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* | fixes for fragment programs | Brian Paul | 2004-12-15 | 1 | -3/+7 |
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* | *** empty log message *** | Karl Schultz | 2004-10-06 | 1 | -0/+15 |
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* | Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*(). | Brian Paul | 2004-09-13 | 1 | -3/+1 |
| | | | | Define 2.0 point-sprite related tokens in glheader.h (temporary). | ||||
* | changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | 2004-09-13 | 1 | -1/+7 |
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* | added SPECULAR flag for sprite point functions | Brian Paul | 2004-04-09 | 1 | -1/+0 |
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* | Fix color index mode rendering. | Brian Paul | 2004-03-09 | 1 | -2/+2 |
| | | | | Changed SWvertex's index field to GLfloat and fix a few other bits. | ||||
* | added blurb about NVIDIA extensions | Brian Paul | 2004-01-14 | 1 | -3/+11 |
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* | Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings. | Brian Paul | 2003-12-04 | 1 | -3/+7 |
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* | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | 2003-08-23 | 1 | -1/+1 |
| | | | | subset of GL_NV_point_sprite (which was already supported). | ||||
* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 1 | -1/+0 |
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* | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | 2003-03-25 | 1 | -9/+9 |
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* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -3/+3 |
| | | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | ||||
* | fix one-bit error in float->int Z calculation | Brian Paul | 2002-11-09 | 1 | -4/+4 |
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* | Add casts to quiet compiler warnings. | Karl Schultz | 2002-10-18 | 1 | -2/+2 |
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* | multiple GL_POINTS can now be rendered together into one fragment span | Brian Paul | 2002-10-04 | 1 | -106/+179 |
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* | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul | 2002-08-07 | 1 | -61/+61 |
| | | | | | | | data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions. | ||||
* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 1 | -2/+2 |
| | | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | ||||
* | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | 2002-05-27 | 1 | -65/+39 |
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* | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul | 2002-04-19 | 1 | -56/+53 |
| | | | | | on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows. | ||||
* | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul | 2002-04-12 | 1 | -8/+8 |
| | | | | type, width, interp mask and array mask. | ||||
* | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul | 2002-03-16 | 1 | -7/+5 |
| | | | | | result in _very_ blurry textures. Still need to do some optimization of the new code in s_span.c | ||||
* | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul | 2002-02-02 | 1 | -120/+123 |
| | | | | | ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions. | ||||
* | add inf and nan tests to swrast functions | Keith Whitwell | 2001-12-05 | 1 | -1/+9 |
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* | silence compiler warnings (last batch for src) | Karl Schultz | 2001-09-19 | 1 | -3/+3 |
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* | GLchan changes | Brian Paul | 2001-07-19 | 1 | -9/+9 |
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* | Fix order of decomposition of quad. | Keith Whitwell | 2001-05-17 | 1 | -3/+3 |
| | | | | Remove 'swrast->_MultiTexEnabled' derived value. | ||||
* | Apply antialiasing coverage factor to alpha after texture application, | Brian Paul | 2001-05-15 | 1 | -10/+14 |
| | | | | not before. | ||||
* | missed a GLfixed->GLfloat fog change | Brian Paul | 2001-05-09 | 1 | -14/+13 |
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* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -6/+6 |
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* | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | 2001-03-07 | 1 | -7/+7 |
| | | | | of potential problems | ||||
* | fixed half pixel offset bug in aa point code | Brian Paul | 2001-01-30 | 1 | -4/+4 |
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* | minor bug fixes | Brian Paul | 2001-01-04 | 1 | -4/+9 |
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* | New point rasterization functions based on template code that | Brian Paul | 2001-01-03 | 1 | -0/+312 |
handles CI/RGB, texture, antialiasing, attenuation, etc. |