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path: root/src/mesa/swrast/s_pointtemp.h
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* multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul2002-10-041-106/+179
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-61/+61
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-2/+2
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-65/+39
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-56/+53
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-8/+8
* New mipmap lambda calculation. Previously, trilinear filtering couldBrian Paul2002-03-161-7/+5
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-120/+123
* add inf and nan tests to swrast functionsKeith Whitwell2001-12-051-1/+9
* silence compiler warnings (last batch for src)Karl Schultz2001-09-191-3/+3
* GLchan changesBrian Paul2001-07-191-9/+9
* Fix order of decomposition of quad.Keith Whitwell2001-05-171-3/+3
* Apply antialiasing coverage factor to alpha after texture application,Brian Paul2001-05-151-10/+14
* missed a GLfixed->GLfloat fog changeBrian Paul2001-05-091-14/+13
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-6/+6
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-7/+7
* fixed half pixel offset bug in aa point codeBrian Paul2001-01-301-4/+4
* minor bug fixesBrian Paul2001-01-041-4/+9
* New point rasterization functions based on template code thatBrian Paul2001-01-031-0/+312