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src
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mesa
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swrast
/
s_points.c
Commit message (
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Author
Age
Files
Lines
*
swrast: remove unneeded #include of colormac.h
Brian Paul
2015-04-01
1
-1
/
+0
*
mesa/swrast: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-1
/
+1
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
1
-2
/
+2
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
1
-1
/
+0
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-3
/
+4
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-42
/
+42
*
swrast: define, use SWRAST_MAX_WIDTH/HEIGHT
Brian Paul
2012-02-24
1
-3
/
+3
*
mesa: s/INLINE/inline/
Brian Paul
2011-10-01
1
-1
/
+1
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-7
/
+7
*
swrast: Remove unnecessary headers.
Vinson Lee
2010-07-31
1
-1
/
+0
*
swrast: Remove support for rendering points into a color-index buffer
Ian Romanick
2010-03-03
1
-40
/
+16
*
swrast: silence double->float assignment warnings
Brian Paul
2010-01-27
1
-6
/
+6
*
swrast: Remove unnecessary header from s_points.c.
Vinson Lee
2010-01-12
1
-1
/
+0
*
swrast: fix incorrect texcoord attribute test
Brian Paul
2009-07-31
1
-3
/
+3
*
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
2009-07-29
1
-14
/
+12
*
swrast: fix point rendering function selection
Brian Paul
2009-04-07
1
-1
/
+4
*
mesa: adjust texcoords for swrast sprite points.
Brian Paul
2008-10-06
1
-2
/
+2
*
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-09-18
1
-5
/
+5
*
mesa: fix issues around multisample enable
Roland Scheidegger
2008-07-02
1
-1
/
+1
*
check if span length > 0 before calling _swrast_write_rgba_span()
Brian
2008-01-05
1
-5
/
+7
*
fix broken two-sided stencil
Brian
2007-11-30
1
-1
/
+9
*
Consolidate point size computation, clamping in get_size().
Brian
2007-11-22
1
-36
/
+35
*
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-10-24
1
-50
/
+67
*
tweak point rast to fix conform failure
Brian
2007-09-27
1
-4
/
+6
*
fix even-sized point positioning (bug 11874)
Brian
2007-08-07
1
-4
/
+4
*
Remove ctx->Point._Size and ctx->Line._Width.
Brian
2007-07-21
1
-4
/
+4
*
simplify INIT_SPAN code
Brian
2007-06-29
1
-3
/
+3
*
overhaul point rasterization, no longer use s_pointtemp.h
Brian
2007-06-29
1
-192
/
+465
*
fix bug rendering points with fragment program (see #11330)
Brian
2007-06-22
1
-7
/
+13
*
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
2007-05-20
1
-12
/
+27
*
s/TEXTURE/ATTRIBS/
Brian
2007-04-24
1
-5
/
+5
*
Use Point._Size in calculation
Keith Whitwell
2004-12-29
1
-1
/
+1
*
added SPECULAR flag for sprite point functions
Brian Paul
2004-04-09
1
-4
/
+4
*
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-08-23
1
-1
/
+1
*
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-04-08
1
-7
/
+5
*
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-25
1
-3
/
+3
*
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-03-01
1
-2
/
+1
*
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
1
-4
/
+4
*
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-05-27
1
-4
/
+5
*
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-02-02
1
-11
/
+10
*
implemented vertex program point size control
Brian Paul
2002-01-06
1
-3
/
+3
*
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-12
1
-8
/
+7
*
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-03-03
1
-3
/
+3
*
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-16
1
-1
/
+15
*
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2001-01-23
1
-3
/
+3
*
changed some point functions, new picking code
Brian Paul
2001-01-04
1
-57
/
+81
*
New point rasterization functions based on template code that
Brian Paul
2001-01-03
1
-894
/
+81
*
Initial work on GL_MESA_sprite_point extension.
Brian Paul
2000-12-08
1
-2
/
+111
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