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path:
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src
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mesa
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swrast
/
s_points.c
Commit message (
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Author
Age
Files
Lines
*
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-24
1
-4
/
+4
*
mesa: fix issues around multisample enable
Roland Scheidegger
2008-07-02
1
-1
/
+1
*
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-10-24
1
-50
/
+67
*
Remove ctx->Point._Size and ctx->Line._Width.
Brian
2007-07-21
1
-4
/
+4
*
simplify INIT_SPAN code
Brian
2007-06-29
1
-3
/
+3
*
overhaul point rasterization, no longer use s_pointtemp.h
Brian
2007-06-29
1
-192
/
+465
*
fix bug rendering points with fragment program (see #11330)
Brian
2007-06-22
1
-7
/
+13
*
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
2007-05-20
1
-12
/
+27
*
s/TEXTURE/ATTRIBS/
Brian
2007-04-24
1
-5
/
+5
*
Use Point._Size in calculation
Keith Whitwell
2004-12-29
1
-1
/
+1
*
added SPECULAR flag for sprite point functions
Brian Paul
2004-04-09
1
-4
/
+4
*
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-08-23
1
-1
/
+1
*
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-04-08
1
-7
/
+5
*
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-25
1
-3
/
+3
*
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-03-01
1
-2
/
+1
*
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
1
-4
/
+4
*
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-05-27
1
-4
/
+5
*
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-02-02
1
-11
/
+10
*
implemented vertex program point size control
Brian Paul
2002-01-06
1
-3
/
+3
*
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-12
1
-8
/
+7
*
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-03-03
1
-3
/
+3
*
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-16
1
-1
/
+15
*
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2001-01-23
1
-3
/
+3
*
changed some point functions, new picking code
Brian Paul
2001-01-04
1
-57
/
+81
*
New point rasterization functions based on template code that
Brian Paul
2001-01-03
1
-894
/
+81
*
Initial work on GL_MESA_sprite_point extension.
Brian Paul
2000-12-08
1
-2
/
+111
*
Compute attenuated point size in a new pipeline stage.
Brian Paul
2000-12-08
1
-43
/
+29
*
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-19
1
-13
/
+13
*
Move the transform and lighting code to two new directories
Keith Whitwell
2000-11-16
1
-2
/
+1
*
Replaced ctx->Point.Size with ctx->Point._Size
Brian Paul
2000-11-15
1
-11
/
+11
*
Cleanup of derived state calculation prior to seperating software T&L
Keith Whitwell
2000-11-13
1
-8
/
+11
*
minor changes to silence compiler warnings
Brian Paul
2000-11-10
1
-1
/
+3
*
Reorganized software rasterizer as a module which manages its own state,
Keith Whitwell
2000-11-05
1
-892
/
+654
*
Moved software rasterizer functionality to new directory.
Keith Whitwell
2000-10-31
1
-0
/
+1193