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path: root/src/mesa/swrast/s_points.c
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* mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputsBrian Paul2009-07-291-14/+12
* swrast: fix point rendering function selectionBrian Paul2009-04-071-1/+4
* mesa: adjust texcoords for swrast sprite points.Brian Paul2008-10-061-2/+2
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-5/+5
* mesa: fix issues around multisample enableRoland Scheidegger2008-07-021-1/+1
* check if span length > 0 before calling _swrast_write_rgba_span()Brian2008-01-051-5/+7
* fix broken two-sided stencilBrian2007-11-301-1/+9
* Consolidate point size computation, clamping in get_size().Brian2007-11-221-36/+35
* Implement gl_PointCoord attribute for GLSL fragment shaders.Brian2007-10-241-50/+67
* tweak point rast to fix conform failureBrian2007-09-271-4/+6
* fix even-sized point positioning (bug 11874)Brian2007-08-071-4/+4
* Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-211-4/+4
* simplify INIT_SPAN codeBrian2007-06-291-3/+3
* overhaul point rasterization, no longer use s_pointtemp.hBrian2007-06-291-192/+465
* fix bug rendering points with fragment program (see #11330)Brian2007-06-221-7/+13
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-12/+27
* s/TEXTURE/ATTRIBS/Brian2007-04-241-5/+5
* Use Point._Size in calculationKeith Whitwell2004-12-291-1/+1
* added SPECULAR flag for sprite point functionsBrian Paul2004-04-091-4/+4
* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-231-1/+1
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-7/+5
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-3/+3
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-4/+4
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-4/+5
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-11/+10
* implemented vertex program point size controlBrian Paul2002-01-061-3/+3
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-8/+7
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
* Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell2001-02-161-1/+15
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
* changed some point functions, new picking codeBrian Paul2001-01-041-57/+81
* New point rasterization functions based on template code thatBrian Paul2001-01-031-894/+81
* Initial work on GL_MESA_sprite_point extension.Brian Paul2000-12-081-2/+111
* Compute attenuated point size in a new pipeline stage.Brian Paul2000-12-081-43/+29
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-13/+13
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-2/+1
* Replaced ctx->Point.Size with ctx->Point._SizeBrian Paul2000-11-151-11/+11
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-8/+11
* minor changes to silence compiler warningsBrian Paul2000-11-101-1/+3
* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-051-892/+654
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-311-0/+1193