| Commit message (Collapse) | Author | Age | Files | Lines |
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1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
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data are broken out into a new struct span_arrays which is allocated
per-context (to avoid huge stack allocations - a problem on Windows).
This lets us use span.redStep instead of span->redStep (for example) to
hopefully get slightly better performance in the triangle functions.
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Simplification of some of the texture application code.
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type, width, interp mask and array mask.
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Updated comments, fixed indentation, etc.
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struct sw_span is used throughout span/fragment processing.
This is leading to less code and more chances for optimization.
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with tighter interfaces with the rest of the world.
Proper documentation to come.
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