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* Header file clean-up:Brian Paul2002-10-241-2/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-4/+4
| | | | | | | data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
* Implemented GL_ARB_texture_env_crossbar.Brian Paul2002-05-021-36/+23
| | | | Simplification of some of the texture application code.
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-11/+15
| | | | type, width, interp mask and array mask.
* use NULL lambda array for pixel textureBrian Paul2002-04-041-8/+9
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* Still more texture/span simplification and clean-up.Brian Paul2002-01-281-7/+12
| | | | Updated comments, fixed indentation, etc.
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-271-4/+44
| | | | | struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization.
* Klaus's latest patches: change texcoord[3] to texcoord[4] everywhereBrian Paul2002-01-101-12/+12
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-6/+6
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* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-051-1/+2
| | | | | | with tighter interfaces with the rest of the world. Proper documentation to come.
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-311-0/+80