| Commit message (Expand) | Author | Age | Files | Lines |
* | merge current trunk into vbo branch | Alan Hourihane | 2006-11-02 | 1 | -104/+128 |
* | Added PROGRAM_CONSTANT to get_register_pointer(). | Brian Paul | 2006-10-28 | 1 | -0/+15 |
* | assorted clean-ups | Brian Paul | 2006-10-22 | 1 | -30/+24 |
* | don't save color/z if fragment is killed | Brian Paul | 2006-10-22 | 1 | -18/+20 |
* | minor tweaks good for about 12% faster execution | Brian Paul | 2006-10-22 | 1 | -66/+71 |
* | Always convert colors to float before running a fragment shader/program. | Brian Paul | 2006-10-17 | 1 | -61/+13 |
* | Move struct atifs_machine into s_atifragshader.c | Brian Paul | 2006-10-17 | 1 | -12/+55 |
* | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | 2006-10-10 | 1 | -19/+85 |
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -5/+5 |
* | clamp result.depth to [0,1] if written to | Brian Paul | 2006-08-25 | 1 | -1/+6 |
* | fix fragment.position initialization bug | Brian Paul | 2006-08-24 | 1 | -4/+10 |
* | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | 2006-07-20 | 1 | -7/+7 |
* | Make Saturate a 2-bit field again, renamed to SaturateMode with three | Brian Paul | 2005-11-20 | 1 | -1/+1 |
* | update an assertion | Brian Paul | 2005-11-12 | 1 | -1/+1 |
* | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul | 2005-11-12 | 1 | -12/+12 |
* | At keithw's request, remove all traces of the "fragment program to C" and | Ian Romanick | 2005-11-08 | 1 | -9/+0 |
* | Unify vertex/fragment program instuctions. | Brian Paul | 2005-11-05 | 1 | -67/+67 |
* | Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention | Brian Paul | 2005-11-02 | 1 | -4/+4 |
* | need to use absolute value for RSQ | Brian Paul | 2005-10-30 | 1 | -1/+2 |
* | fix LIT bug | Brian Paul | 2005-10-29 | 1 | -1/+9 |
* | fragment program writing to result.depth.z was broken | Brian Paul | 2005-10-24 | 1 | -2/+13 |
* | fix broken SWZ instruction | Brian Paul | 2005-10-21 | 1 | -4/+4 |
* | fix broken KIL | Brian Paul | 2005-10-21 | 1 | -2/+4 |
* | additional wrapper updates, bug 4468 | Brian Paul | 2005-09-19 | 1 | -1/+1 |
* | use mesa import wrappers, bug 4468 | Brian Paul | 2005-09-16 | 1 | -2/+2 |
* | Rework the texture filtering functions a bit. | Brian Paul | 2005-09-16 | 1 | -2/+2 |
* | Update includes post-splitting of s_texture.c | Brian Paul | 2005-09-15 | 1 | -2/+0 |
* | Remove some debug output | Jon Smirl | 2005-05-20 | 1 | -0/+2 |
* | Previously in TXP and TEX instructions, lambda was passed to | Keith Whitwell | 2005-05-11 | 1 | -3/+24 |
* | Test for texcoord[3] == zero before dividing. Not so sure about this | Keith Whitwell | 2005-05-11 | 1 | -4/+15 |
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -4/+6 |
* | Add a facility to route all rasterization through a fragment program | Keith Whitwell | 2005-05-04 | 1 | -2/+2 |
* | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell | 2005-04-21 | 1 | -34/+39 |
* | Added PRINT instruction for GL_NV_fragment_program. | Brian Paul | 2004-12-18 | 1 | -5/+22 |
* | tweaks to the LIT instructions | Brian Paul | 2004-12-15 | 1 | -5/+7 |
* | added a few more debug printfs (disabled) | Brian Paul | 2004-08-10 | 1 | -0/+14 |
* | store's to RC/HC didn't work (bug 976287) | Brian Paul | 2004-06-20 | 1 | -0/+4 |
* | only init temp regs to zero if executing NV fragment program | Brian Paul | 2004-04-21 | 1 | -6/+10 |
* | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul | 2004-04-18 | 1 | -10/+27 |
* | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | 2004-04-14 | 1 | -0/+8 |
* | Implement ARB_f_p KIL correctly. | Brian Paul | 2004-04-02 | 1 | -1/+10 |
* | fix array indexing for UP4B and UP4UB | Brian Paul | 2004-03-29 | 1 | -6/+6 |
* | Accomodate ARB_fp XPD opcode separately from NV_fp's X2D. | Keith Whitwell | 2004-03-29 | 1 | -0/+12 |
* | s/_swrast_exec_nv_fragment_program/_swrast_exec_fragment_program/ | Brian Paul | 2004-03-03 | 1 | -1/+5 |
* | move _mesa_load_state_parameters() to state validation stage | Brian Paul | 2004-02-27 | 1 | -6/+1 |
* | fix PK2H, UP2H, PK2US bugs | Brian Paul | 2004-02-27 | 1 | -18/+21 |
* | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | 2004-01-27 | 1 | -1/+1 |
* | Initial support for floating point and signed texture formats. | Brian Paul | 2004-01-23 | 1 | -0/+1 |
* | added blurb about NVIDIA extensions | Brian Paul | 2004-01-14 | 1 | -2/+10 |
* | Problem computing specular value in OPCODE_LIT - pulled in value from | Karl Rasche | 2003-12-13 | 1 | -1/+1 |