| Commit message (Expand) | Author | Age | Files | Lines |
* | Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention | Brian Paul | 2005-11-02 | 1 | -4/+4 |
* | need to use absolute value for RSQ | Brian Paul | 2005-10-30 | 1 | -1/+2 |
* | fix LIT bug | Brian Paul | 2005-10-29 | 1 | -1/+9 |
* | fragment program writing to result.depth.z was broken | Brian Paul | 2005-10-24 | 1 | -2/+13 |
* | fix broken SWZ instruction | Brian Paul | 2005-10-21 | 1 | -4/+4 |
* | fix broken KIL | Brian Paul | 2005-10-21 | 1 | -2/+4 |
* | additional wrapper updates, bug 4468 | Brian Paul | 2005-09-19 | 1 | -1/+1 |
* | use mesa import wrappers, bug 4468 | Brian Paul | 2005-09-16 | 1 | -2/+2 |
* | Rework the texture filtering functions a bit. | Brian Paul | 2005-09-16 | 1 | -2/+2 |
* | Update includes post-splitting of s_texture.c | Brian Paul | 2005-09-15 | 1 | -2/+0 |
* | Remove some debug output | Jon Smirl | 2005-05-20 | 1 | -0/+2 |
* | Previously in TXP and TEX instructions, lambda was passed to | Keith Whitwell | 2005-05-11 | 1 | -3/+24 |
* | Test for texcoord[3] == zero before dividing. Not so sure about this | Keith Whitwell | 2005-05-11 | 1 | -4/+15 |
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -4/+6 |
* | Add a facility to route all rasterization through a fragment program | Keith Whitwell | 2005-05-04 | 1 | -2/+2 |
* | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell | 2005-04-21 | 1 | -34/+39 |
* | Added PRINT instruction for GL_NV_fragment_program. | Brian Paul | 2004-12-18 | 1 | -5/+22 |
* | tweaks to the LIT instructions | Brian Paul | 2004-12-15 | 1 | -5/+7 |
* | added a few more debug printfs (disabled) | Brian Paul | 2004-08-10 | 1 | -0/+14 |
* | store's to RC/HC didn't work (bug 976287) | Brian Paul | 2004-06-20 | 1 | -0/+4 |
* | only init temp regs to zero if executing NV fragment program | Brian Paul | 2004-04-21 | 1 | -6/+10 |
* | Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. | Brian Paul | 2004-04-18 | 1 | -10/+27 |
* | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | 2004-04-14 | 1 | -0/+8 |
* | Implement ARB_f_p KIL correctly. | Brian Paul | 2004-04-02 | 1 | -1/+10 |
* | fix array indexing for UP4B and UP4UB | Brian Paul | 2004-03-29 | 1 | -6/+6 |
* | Accomodate ARB_fp XPD opcode separately from NV_fp's X2D. | Keith Whitwell | 2004-03-29 | 1 | -0/+12 |
* | s/_swrast_exec_nv_fragment_program/_swrast_exec_fragment_program/ | Brian Paul | 2004-03-03 | 1 | -1/+5 |
* | move _mesa_load_state_parameters() to state validation stage | Brian Paul | 2004-02-27 | 1 | -6/+1 |
* | fix PK2H, UP2H, PK2US bugs | Brian Paul | 2004-02-27 | 1 | -18/+21 |
* | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | 2004-01-27 | 1 | -1/+1 |
* | Initial support for floating point and signed texture formats. | Brian Paul | 2004-01-23 | 1 | -0/+1 |
* | added blurb about NVIDIA extensions | Brian Paul | 2004-01-14 | 1 | -2/+10 |
* | Problem computing specular value in OPCODE_LIT - pulled in value from | Karl Rasche | 2003-12-13 | 1 | -1/+1 |
* | pass ctx to fetch_vector4_deriv() | Brian Paul | 2003-11-22 | 1 | -3/+6 |
* | fix some bugs in computation of DDX, DDY commands | Brian Paul | 2003-11-21 | 1 | -19/+22 |
* | Initial checkin of new ARB_frag/vertex program parser | Karl Rasche | 2003-11-19 | 1 | -4/+10 |
* | Assorted casts to silence g++ warnings. | Brian Paul | 2003-09-19 | 1 | -1/+1 |
* | Add casts to prevent double->float conversion compiler warnings. | Karl Schultz | 2003-09-18 | 1 | -2/+2 |
* | implement SWZ and TXB. some code clean-up | Brian Paul | 2003-09-04 | 1 | -46/+55 |
* | Added new opcodes for ARB_fragment_program, like ABS, CMP, TXB, etc. | Brian Paul | 2003-09-04 | 1 | -0/+62 |
* | update parameter indexing | Brian Paul | 2003-08-31 | 1 | -4/+5 |
* | Silence compiler warnings about implicit casts or conversions by supplying ex... | Karl Schultz | 2003-08-30 | 1 | -6/+7 |
* | Committing in . | Jouk Jansen | 2003-08-27 | 1 | -1/+1 |
* | Re-org of register files for vertex/fragment programs. Will be easier to | Brian Paul | 2003-08-17 | 1 | -106/+158 |
* | Implement debugger callback, etc for vertex programs. Misc clean-ups. | Brian Paul | 2003-07-22 | 1 | -0/+4 |
* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -7/+19 |
* | initialize condition codes before running program | Brian Paul | 2003-05-10 | 1 | -3/+17 |
* | fix DDX, DDY instructions (probably not finished though) | Brian Paul | 2003-04-21 | 1 | -2/+2 |
* | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-11 | 1 | -2/+2 |
* | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | 2003-04-08 | 1 | -21/+57 |