aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_lines.c
Commit message (Collapse)AuthorAgeFilesLines
* swrast: Remove support for rendering lines into a color-index bufferIan Romanick2010-03-031-43/+5
| | | | Signed-off-by: Ian Romanick <[email protected]>
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-1/+1
|
* swrast: Remove unnecessary header in s_lines.c.Vinson Lee2010-01-121-1/+0
|
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-4/+4
| | | | | This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
* don't use rgba_line() if CHAN_BITS==32Brian2007-07-261-1/+5
|
* Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-211-7/+9
| | | | | | The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-60/+52
| | | | | Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
* trim down the number of line drawing functions, special casesBrian2007-04-241-36/+5
|
* fix varying interpolationBrian2007-01-241-2/+5
|
* New SWspan and SWspanarrays typedefs.Brian Paul2006-10-011-1/+1
|
* remove unneeded #includeBrian Paul2005-11-051-1/+0
|
* check swrast->_FogEnabled instead of ctx->Fog.EnabledBrian Paul2005-10-311-3/+3
|
* use clamped Line._Width in calculationsKeith Whitwell2004-12-291-6/+6
|
* Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul2004-12-181-10/+6
|
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-1/+1
| | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
* Update NEED_SECONDARY_COLOR macro to test if either vertex/fragmentBrian Paul2003-12-091-0/+1
| | | | | programs are enabled and if they need secondary color input register. Patch by Karl Rasche, with tweaks by Brian.
* Move away from using the ctx->_TriangleCaps bitfield.Brian Paul2003-09-181-1/+2
| | | | | New macros in context.h for testing state: NEED_SECONDARY_COLOR and NEED_TWO_SIDED_LIGHTING.
* Silence compiler warnings about implicit casts or conversions by supplying ↵Karl Schultz2003-08-301-7/+5
| | | | explicit casts and/or tweaking constant and variable definitions.
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-4/+3
| | | | | | Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-15/+15
|
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* fix an assertionBrian Paul2003-01-201-3/+3
|
* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-141-646/+106
|
* s/printf/_mesa_printf/Brian Paul2002-10-301-17/+17
|
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-206/+256
| | | | | | | data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+3
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-205/+187
| | | | | on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows.
* casts to fix GLint/GLuint mismatchesBrian Paul2002-04-191-3/+5
|
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-49/+57
| | | | type, width, interp mask and array mask.
* added SPAN_SPEC flag in smooth_multitextured_line()Brian Paul2002-02-151-2/+2
|
* Converted line drawing over to new span code, pb no longer used.Brian Paul2002-02-021-726/+453
| | | | | Big clean-up of line drawing code. Removed many obsolete span processing functions.
* changed PB (pixel buffer) to use texcoord[4] arrayBrian Paul2002-01-161-47/+43
|
* set PB->haveSpec in line functions that emit specular colorBrian Paul2002-01-161-1/+3
|
* casts to silence warnings from gcc 2.96Brian Paul2001-11-061-2/+2
|
* removed a semicolon in the USE() macroBrian Paul2001-08-201-2/+2
|
* new debugging codeBrian Paul2001-08-201-19/+39
|
* check for PB overflow in general_flat_rgba_line()Brian Paul2001-06-111-3/+10
|
* fixed a number of multi-texture line bugsBrian Paul2001-05-211-17/+13
|
* Fix order of decomposition of quad.Keith Whitwell2001-05-171-2/+2
| | | | Remove 'swrast->_MultiTexEnabled' derived value.
* interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul2001-05-031-9/+9
|
* Removed DD_Z_NEVER.Brian Paul2001-03-291-2/+2
| | | | | | Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE.
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-6/+6
|
* do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is definedBrian Paul2001-03-081-2/+25
|
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-20/+20
|
* Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell2001-02-161-4/+20
| | | | | | | | | | | | | texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory.
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
| | | | | Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
* Use correct pv in swrast lines routinesKeith Whitwell2001-01-131-9/+9
|
* Modified Files:Jouk Jansen2000-11-221-3/+3
| | | | | | | | Mesa/src/descrip.mms Mesa/src/swrast/s_lines.c VMS compile support Added some Type casts to avoid warnings ----------------------------------------------------------------------
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-33/+33
| | | | | | | Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-2/+1
| | | | | | | | | | | | | | | math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.