| Commit message (Expand) | Author | Age | Files | Lines |
* | Track separate programs for each stage | Ian Romanick | 2010-10-27 | 1 | -1/+1 |
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -5/+5 |
* | swrast: Reduce header file inclusion in s_fragprog.h. | Vinson Lee | 2010-08-07 | 1 | -0/+1 |
* | swrast: Remove unnecessary headers. | Vinson Lee | 2010-07-31 | 1 | -1/+0 |
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -1/+1 |
* | mesa: replace _mesa_bzero() with memset() | Brian Paul | 2010-02-19 | 1 | -2/+1 |
* | swrast: silence double->float assignment warnings | Brian Paul | 2010-01-27 | 1 | -3/+3 |
* | swrast: Implement ARB_fragment_coord_conventions but don't enable. | Eric Anholt | 2010-01-26 | 1 | -0/+10 |
* | swrast: Remove unnecessary header from s_fragprog.c. | Vinson Lee | 2010-01-12 | 1 | -1/+0 |
* | Merge branch 'outputswritten64' | Ian Romanick | 2009-11-17 | 1 | -6/+6 |
* | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | 2009-09-24 | 1 | -3/+8 |
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| * | swrast: add lod bias when texture sampling | Brian Paul | 2009-09-23 | 1 | -2/+7 |
| * | swrast: fix typo in partial derivatives parameter passing | Brian Paul | 2009-09-23 | 1 | -1/+1 |
* | | mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs | Brian Paul | 2009-07-29 | 1 | -3/+2 |
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* | mesa: texture combine clean-ups | Brian Paul | 2009-04-01 | 1 | -2/+0 |
* | swrast: do texture sampling/combining in floating point | Brian Paul | 2009-04-01 | 1 | -11/+8 |
* | mesa: remove some last remnants of GL_MESA_program_debug | Brian Paul | 2009-03-11 | 1 | -4/+0 |
* | mesa: rename, reorder FRAG_RESULT_x tokens | Brian Paul | 2009-02-28 | 1 | -6/+6 |
* | swrast: use ASSIGN_4V() macro | Brian Paul | 2009-02-09 | 1 | -4/+2 |
* | swrast: return (0,0,0,1) when sampling incomplete textures, not (0,0,0,0) | Brian Paul | 2009-02-06 | 1 | -2/+4 |
* | mesa: implement texture swizzling in swrast | Brian Paul | 2009-01-28 | 1 | -8/+31 |
* | mesa: if texObj is NULL in fetch_texel_*(), return black. | Brian Paul | 2009-01-28 | 1 | -20/+32 |
* | mesa: added comment about gl_PointCoord | Brian Paul | 2008-08-11 | 1 | -0/+1 |
* | added null texObj ptr check (bug 15567) | Brian Paul | 2008-07-08 | 1 | -12/+16 |
* | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul | 2008-05-14 | 1 | -5/+9 |
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian | 2008-01-06 | 1 | -5/+5 |
* | fix span->facing computation and gl_FrontFacing initialization | Brian | 2007-12-04 | 1 | -1/+1 |
* | fix broken two-sided stencil | Brian | 2007-11-30 | 1 | -1/+1 |
* | Consolidate texture fetch code and use partial derivatives when possible. | Brian | 2007-11-23 | 1 | -11/+12 |
* | clamp lambda to Min/MaxLod | Brian | 2007-11-20 | 1 | -3/+6 |
* | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian | 2007-10-24 | 1 | -0/+1 |
* | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian | 2007-07-04 | 1 | -5/+5 |
* | Rework _mesa_update_texture_compare_function() to only be called during | Brian | 2007-06-11 | 1 | -20/+0 |
* | Temporarily disable the calls to _mesa_update_texture_compare_function(). | Brian | 2007-06-11 | 1 | -0/+4 |
* | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick | 2007-06-07 | 1 | -1/+2 |
* | Fix ARB_fp spec conformance bug WRT shadow sampling. | Ian Romanick | 2007-06-07 | 1 | -0/+16 |
* | remove some unneeded code in init_machine() | Brian | 2007-05-11 | 1 | -5/+0 |
* | changes to get DDX/DDY working again | Brian | 2007-05-02 | 1 | -0/+4 |
* | only load front/back face attrib if using a shader (bug 10788) | Brian | 2007-04-28 | 1 | -2/+4 |
* | undo a test/debug change | Brian | 2007-04-21 | 1 | -1/+1 |
* | Put gl_program_machine into swrast structure rather than using a local variable. | Brian | 2007-04-19 | 1 | -8/+7 |
* | Check if FRAG_RESULT_COLR is written and update span->interpMask, arrayMask. | Brian | 2007-03-13 | 1 | -1/+8 |
* | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian | 2007-03-11 | 1 | -3/+21 |
* | Implement gl_FrontFacing for fragment shaders. | Brian | 2007-03-10 | 1 | -0/+4 |
* | remove unneeded includes | Brian | 2007-02-25 | 1 | -4/+0 |
* | remove 'maxInst' parameter from _mesa_execute_program() | Brian | 2007-02-25 | 1 | -2/+1 |
* | remove unused 'element' parameter from _mesa_execute_program() | Brian | 2007-02-25 | 1 | -2/+1 |
* | Use the new unified vertex/fragment program interpreter from prog_execute.c. | Brian | 2007-02-22 | 1 | -1511/+12 |
* | use MAX_PROGRAM_ENV_PARAMS | Brian | 2007-02-22 | 1 | -3/+3 |
* | Lots of changes to prog_print.c code. | Brian | 2007-02-17 | 1 | -1/+2 |