| Commit message (Collapse) | Author | Age | Files | Lines |
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Acked-by: Matt Turner <[email protected]>
Reviewed-by: Mark Janes <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
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Acked-by: Eric Anholt <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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The previous commit introduced extra words, breaking the formatting.
This text transformation was done automatically via the following shell
command:
$ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript
where 'vimscript' is a file containing:
/THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * '
:wq
Reviewed-by: Brian Paul <[email protected]>
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This brings the license text in line with the MIT License as published
on the Open Source Initiative website:
http://opensource.org/licenses/mit-license.php
Generated automatically be the following shell command:
$ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {}
This introduces some wrapping issues, to be fixed in the next commit.
Reviewed-by: Brian Paul <[email protected]>
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Generated automatically be the following shell command:
$ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/BRIAN PAUL/THE AUTHORS/' {}
The intention here is to protect all authors, not just Brian Paul. I
believe that was already the sensible interpretation, but spelling it
out is probably better.
More practically, it also prevents people from accidentally copy &
pasting the license into a new file which says Brian is not liable when
he isn't even one of the authors.
Reviewed-by: Brian Paul <[email protected]>
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This patch makes the following search-and-replace changes:
gl_frag_attrib -> gl_varying_slot
FRAG_ATTRIB_* -> VARYING_SLOT_*
FRAG_BIT_* -> VARYING_BIT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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After all the recent color-index rendering removal,
_swrast_fog_ci_span is no longer used anywhere.
Signed-off-by: Ian Romanick <[email protected]>
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Reported by Karl Schultz.
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This is another step toward removing a whole bunch of -I flags from
the cc commands. Still need to address driver code...
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Contains the normalized fragment position within a point sprite.
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Instead of separate fog/specular/texcoord/varying code, just treat all of
them as generic attributes. Simplifies the point/line/triangle functions.
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fields. More to come.
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Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed
by FRAG_ATTRIB_* values.
Eliminates need to copy data into fragment program machine input registers.
Will lead to future clean-ups.
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Don't add diffuse and specular colors when using fragment program.
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Remove unneeded FABSF() macros.
Added blend factor clamping in a few spots.
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glFogCoord didn't always work reliably.
ARB fragment program fog options work now.
Per-fragment fog computations are now perspective corrected.
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Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
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data are broken out into a new struct span_arrays which is allocated
per-context (to avoid huge stack allocations - a problem on Windows).
This lets us use span.redStep instead of span->redStep (for example) to
hopefully get slightly better performance in the triangle functions.
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Big clean-up of line drawing code.
Removed many obsolete span processing functions.
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Removed last of span.filled* flags and Klaus's macros.
More simplification of triangle functions.
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_mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span().
Removed some unneeded triangle functions - more simplification possible.
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struct sw_span is used throughout span/fragment processing.
This is leading to less code and more chances for optimization.
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Moved vertex program hash table into shared context state.
Implemented reference counting for vertex programs.
Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
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of potential problems
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FLOAT_TO_CHAN() macro removed.
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