Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | mesa: consolidate PBO map/unmap helpers | Brian Paul | 2009-09-03 | 1 | -2/+2 | |
| | | | | | | | Instead of _mesa_map_readpix_pbo() use _mesa_map_pbo_source(). Instead of _mesa_map_drawpix_pbo() and _mesa_map_bitmap_pbo() use _mesa_map_pbo_dest(). | |||||
* | swrast: Set vp_override flag during DrawPixels | Nicolai Haehnle | 2009-02-18 | 1 | -0/+11 | |
| | | | | | | | | | Obviously, the color of fragments produced by DrawPixels is not constant, even if the current vertex array / vertex program state indicates that the color for normal rendering will be constant. Therefore, we need to override certain optimisations that have been added to texenvprogram.c Signed-off-by: Nicolai Haehnle <[email protected]> | |||||
* | swrast: fix typo: s/drapix/drawpix/ | Brian Paul | 2009-02-09 | 1 | -1/+1 | |
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* | swrast: replace RENDER_START/FINISH macros with inline functions | Brian Paul | 2009-01-30 | 1 | -5/+5 | |
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* | mesa: remove unneeded s_drawpix.h header | Brian | 2008-09-18 | 1 | -1/+0 | |
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* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -9/+9 | |
| | | | | | This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code... | |||||
* | mesa: Call RENDER_FINISH on the zero pixel case. | Xiang, Haihao | 2008-05-08 | 1 | -1/+3 | |
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* | Refactor PBO validate/map code. | Brian | 2008-03-21 | 1 | -2/+1 | |
| | | | | We always need to do PBO validation, so do that in core Mesa before calling driver routine. | |||||
* | add a number of PBO validate/map/unmap functions | Brian | 2008-03-21 | 1 | -27/+5 | |
| | | | | Helper functions for (some) drivers, including swrast. | |||||
* | Fix some issues with glDrawBuffer(GL_NONE), bug 14198 | Brian | 2008-01-22 | 1 | -1/+6 | |
| | | | | | Set _ColorDrawBuffers[0] = NULL if no renderbuffers enabled. Check that _ColorDrawBuffers[0] is non-null before dereferencing in a few places. | |||||
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian | 2008-01-06 | 1 | -3/+3 | |
| | | | | | | | | | | | These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this... | |||||
* | Fix mismatched map/unmap of buffers in swrast read/drawpixels error paths. | Eric Anholt | 2007-12-18 | 1 | -4/+4 | |
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* | Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax. | Brian | 2007-07-08 | 1 | -3/+3 | |
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* | use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457 | Brian | 2007-07-03 | 1 | -6/+5 | |
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* | simplify INIT_SPAN code | Brian | 2007-06-29 | 1 | -4/+9 | |
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* | Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors ↵ | Brian | 2007-06-29 | 1 | -11/+4 | |
| | | | | | | | were overwritten by interpolating attributes. Now just set the span->arrayAttribs mask in glDraw/CopyPixels and be sure we don't overwrite the values in interpolate_active_attribs(). | |||||
* | Another round of fixing attribute interpolation for glDraw/CopyPixels. | Brian | 2007-06-21 | 1 | -4/+13 | |
| | | | | | | | | | | Need to turn off FRAG_BIT_COL0 in swrast->_ActiveAttribMask when doing glRead/CopyPixels to prevent the user's colors from getting overwritten when a fragment program is active. This was happening in the DRI drivers when MaintainTexEnv program was used (the texenv fragment program was enabled when _swrast_DrawPixels was called). This still isn't an ideal solution, but fixes things for now. | |||||
* | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | 2007-05-20 | 1 | -34/+9 | |
| | | | | | Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions. | |||||
* | Fix color sum bug 10688. | Brian | 2007-04-21 | 1 | -6/+3 | |
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* | Add _swrast_span_default_secondary_color() for use with glBitmap, ↵ | Brian | 2007-03-26 | 1 | -1/+6 | |
| | | | | | | | glDrawPixels, etc. Secondary color wasn't getting added to post-texture color when drawing bitmaps, images. See bug 10409. | |||||
* | merge from master | Brian | 2007-03-21 | 1 | -2/+9 | |
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| * | 1D convolution (and post-conv scale/bias) were inadvertantly applied to 2D ↵ | Brian | 2007-03-21 | 1 | -0/+5 | |
| | | | | | | | | image transfers. | |||||
| * | mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT) | Xiang, Haihao | 2007-03-18 | 1 | -2/+4 | |
| | | | | | | | | or TexImage(DEPTH_COMPONENT) | |||||
* | | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-02-22 | 1 | -6/+10 | |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c | |||||
| * | fixes for C++ warnings/errors | Brian | 2007-01-23 | 1 | -6/+10 | |
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* | | New SWspanarrays attribs[] array. | Brian | 2007-02-01 | 1 | -1/+1 | |
|/ | | | | | | | Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed by FRAG_ATTRIB_* values. Eliminates need to copy data into fragment program machine input registers. Will lead to future clean-ups. | |||||
* | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul | 2006-10-13 | 1 | -7/+1 | |
| | | | | operations (shift, offset, table lookup, etc). | |||||
* | s/GLuint/GLbitfield/ | Brian Paul | 2006-10-13 | 1 | -1/+1 | |
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* | use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() | Brian Paul | 2006-10-12 | 1 | -8/+10 | |
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* | Lots of changes to support runtime renderbuffer depths. | Brian Paul | 2006-10-12 | 1 | -76/+73 | |
| | | | | | | _swrast_read_rgba_span() now takes a datatype parameter. New optimization for glReadPixels(format=GL_RGB). New glCopyPixels optimization for the simple, common cases. | |||||
* | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul | 2006-10-11 | 1 | -9/+6 | |
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* | rewrite/simplify the fast_draw_pixels() function | Brian Paul | 2006-10-11 | 1 | -349/+221 | |
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* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -4/+4 | |
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* | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul | 2006-09-21 | 1 | -15/+16 | |
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* | GL_INDEX_OFFSET didn't work with CI->RGB mappings. | Brian Paul | 2006-05-22 | 1 | -18/+20 | |
| | | | | Added some const qualifiers. | |||||
* | minor clean-ups around DepthScale/Bias | Brian Paul | 2006-05-07 | 1 | -2/+2 | |
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* | Need to check for new state and do readpixels/drawpixels clipping after | Brian Paul | 2006-03-22 | 1 | -4/+10 | |
| | | | | | we call RENDER_START since that may involve validating the drawable and updating its dimensions. | |||||
* | minor clean-ups | Brian Paul | 2006-03-19 | 1 | -4/+4 | |
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* | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | 2005-12-14 | 1 | -5/+0 | |
| | | | | done with fragment programs nowadays. | |||||
* | optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer | Brian Paul | 2005-11-17 | 1 | -67/+99 | |
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* | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul | 2005-11-16 | 1 | -2/+2 | |
| | | | | | Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points. | |||||
* | remove unneeded RasterPosValid check | Brian Paul | 2005-11-14 | 1 | -4/+0 | |
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* | check swrast->_FogEnabled instead of ctx->Fog.Enabled | Brian Paul | 2005-10-31 | 1 | -4/+7 | |
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* | Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer | Brian Paul | 2005-10-04 | 1 | -6/+4 | |
| | | | | operations. | |||||
* | minor improvements | Brian Paul | 2005-09-30 | 1 | -4/+4 | |
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* | Rewrite much of the pixel zoom code. | Brian Paul | 2005-09-29 | 1 | -86/+86 | |
| | | | | Zoomed DrawPixels of packed depth/stencil works now. | |||||
* | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | 2005-09-28 | 1 | -10/+103 | |
| | | | | glReadPixels done, glDrawPixels mostly done. | |||||
* | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul | 2005-09-27 | 1 | -44/+12 | |
| | | | | functions into the _mesa_Draw/Read/CopyPixels functions. | |||||
* | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul | 2005-09-22 | 1 | -5/+6 | |
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* | replace GLdepth with GLuint and remove GLdepth | Brian Paul | 2005-09-21 | 1 | -2/+2 | |
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