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src
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mesa
/
swrast
/
s_drawpix.c
Commit message (
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Author
Age
Files
Lines
*
Merge branch 'mesa_7_7_branch'
Jakob Bornecrantz
2010-01-14
1
-1
/
+0
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\
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*
swrast: Remove unnecessary header from s_drawpix.c.
Vinson Lee
2010-01-13
1
-1
/
+0
*
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swrast: add check for conditional rendering
Brian Paul
2009-12-31
1
-0
/
+4
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/
*
swrast: wrap comment to 80 columns, remove dead code
Brian Paul
2009-09-03
1
-57
/
+6
*
mesa: consolidate PBO map/unmap helpers
Brian Paul
2009-09-03
1
-2
/
+2
*
swrast: Set vp_override flag during DrawPixels
Nicolai Haehnle
2009-02-18
1
-0
/
+11
*
swrast: fix typo: s/drapix/drawpix/
Brian Paul
2009-02-09
1
-1
/
+1
*
swrast: replace RENDER_START/FINISH macros with inline functions
Brian Paul
2009-01-30
1
-5
/
+5
*
mesa: remove unneeded s_drawpix.h header
Brian
2008-09-18
1
-1
/
+0
*
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-09-18
1
-9
/
+9
*
mesa: Call RENDER_FINISH on the zero pixel case.
Xiang, Haihao
2008-05-08
1
-1
/
+3
*
Refactor PBO validate/map code.
Brian
2008-03-21
1
-2
/
+1
*
add a number of PBO validate/map/unmap functions
Brian
2008-03-21
1
-27
/
+5
*
Fix some issues with glDrawBuffer(GL_NONE), bug 14198
Brian
2008-01-22
1
-1
/
+6
*
Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.
Brian
2008-01-06
1
-3
/
+3
*
Fix mismatched map/unmap of buffers in swrast read/drawpixels error paths.
Eric Anholt
2007-12-18
1
-4
/
+4
*
Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax.
Brian
2007-07-08
1
-3
/
+3
*
use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457
Brian
2007-07-03
1
-6
/
+5
*
simplify INIT_SPAN code
Brian
2007-06-29
1
-4
/
+9
*
Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors wer...
Brian
2007-06-29
1
-11
/
+4
*
Another round of fixing attribute interpolation for glDraw/CopyPixels.
Brian
2007-06-21
1
-4
/
+13
*
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
2007-05-20
1
-34
/
+9
*
Fix color sum bug 10688.
Brian
2007-04-21
1
-6
/
+3
*
Add _swrast_span_default_secondary_color() for use with glBitmap, glDrawPixel...
Brian
2007-03-26
1
-1
/
+6
*
merge from master
Brian
2007-03-21
1
-2
/
+9
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\
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*
1D convolution (and post-conv scale/bias) were inadvertantly applied to 2D im...
Brian
2007-03-21
1
-0
/
+5
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*
mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT)
Xiang, Haihao
2007-03-18
1
-2
/
+4
*
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Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-22
1
-6
/
+10
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\
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*
fixes for C++ warnings/errors
Brian
2007-01-23
1
-6
/
+10
*
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New SWspanarrays attribs[] array.
Brian
2007-02-01
1
-1
/
+1
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/
*
Consolidate, move, fix code related to color index and stencil image transfer
Brian Paul
2006-10-13
1
-7
/
+1
*
s/GLuint/GLbitfield/
Brian Paul
2006-10-13
1
-1
/
+1
*
use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba()
Brian Paul
2006-10-12
1
-8
/
+10
*
Lots of changes to support runtime renderbuffer depths.
Brian Paul
2006-10-12
1
-76
/
+73
*
use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions
Brian Paul
2006-10-11
1
-9
/
+6
*
rewrite/simplify the fast_draw_pixels() function
Brian Paul
2006-10-11
1
-349
/
+221
*
New SWspan and SWspanarrays typedefs.
Brian Paul
2006-10-01
1
-4
/
+4
*
remove rgb[] array from span_arrays_struct - was only used in a few places
Brian Paul
2006-09-21
1
-15
/
+16
*
GL_INDEX_OFFSET didn't work with CI->RGB mappings.
Brian Paul
2006-05-22
1
-18
/
+20
*
minor clean-ups around DepthScale/Bias
Brian Paul
2006-05-07
1
-2
/
+2
*
Need to check for new state and do readpixels/drawpixels clipping after
Brian Paul
2006-03-22
1
-4
/
+10
*
minor clean-ups
Brian Paul
2006-03-19
1
-4
/
+4
*
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2005-12-14
1
-5
/
+0
*
optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer
Brian Paul
2005-11-17
1
-67
/
+99
*
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
2005-11-16
1
-2
/
+2
*
remove unneeded RasterPosValid check
Brian Paul
2005-11-14
1
-4
/
+0
*
check swrast->_FogEnabled instead of ctx->Fog.Enabled
Brian Paul
2005-10-31
1
-4
/
+7
*
Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer
Brian Paul
2005-10-04
1
-6
/
+4
*
minor improvements
Brian Paul
2005-09-30
1
-4
/
+4
*
Rewrite much of the pixel zoom code.
Brian Paul
2005-09-29
1
-86
/
+86
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