| Commit message (Expand) | Author | Age | Files | Lines |
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian | 2008-01-06 | 1 | -3/+3 |
* | Fix mismatched map/unmap of buffers in swrast read/drawpixels error paths. | Eric Anholt | 2007-12-18 | 1 | -4/+4 |
* | Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax. | Brian | 2007-07-08 | 1 | -3/+3 |
* | use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457 | Brian | 2007-07-03 | 1 | -6/+5 |
* | simplify INIT_SPAN code | Brian | 2007-06-29 | 1 | -4/+9 |
* | Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors wer... | Brian | 2007-06-29 | 1 | -11/+4 |
* | Another round of fixing attribute interpolation for glDraw/CopyPixels. | Brian | 2007-06-21 | 1 | -4/+13 |
* | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | 2007-05-20 | 1 | -34/+9 |
* | Fix color sum bug 10688. | Brian | 2007-04-21 | 1 | -6/+3 |
* | Add _swrast_span_default_secondary_color() for use with glBitmap, glDrawPixel... | Brian | 2007-03-26 | 1 | -1/+6 |
* | merge from master | Brian | 2007-03-21 | 1 | -2/+9 |
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| * | 1D convolution (and post-conv scale/bias) were inadvertantly applied to 2D im... | Brian | 2007-03-21 | 1 | -0/+5 |
| * | mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT) | Xiang, Haihao | 2007-03-18 | 1 | -2/+4 |
* | | Merge branch 'origin' into glsl-compiler-1 | Brian | 2007-02-22 | 1 | -6/+10 |
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| * | fixes for C++ warnings/errors | Brian | 2007-01-23 | 1 | -6/+10 |
* | | New SWspanarrays attribs[] array. | Brian | 2007-02-01 | 1 | -1/+1 |
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* | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul | 2006-10-13 | 1 | -7/+1 |
* | s/GLuint/GLbitfield/ | Brian Paul | 2006-10-13 | 1 | -1/+1 |
* | use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() | Brian Paul | 2006-10-12 | 1 | -8/+10 |
* | Lots of changes to support runtime renderbuffer depths. | Brian Paul | 2006-10-12 | 1 | -76/+73 |
* | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul | 2006-10-11 | 1 | -9/+6 |
* | rewrite/simplify the fast_draw_pixels() function | Brian Paul | 2006-10-11 | 1 | -349/+221 |
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -4/+4 |
* | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul | 2006-09-21 | 1 | -15/+16 |
* | GL_INDEX_OFFSET didn't work with CI->RGB mappings. | Brian Paul | 2006-05-22 | 1 | -18/+20 |
* | minor clean-ups around DepthScale/Bias | Brian Paul | 2006-05-07 | 1 | -2/+2 |
* | Need to check for new state and do readpixels/drawpixels clipping after | Brian Paul | 2006-03-22 | 1 | -4/+10 |
* | minor clean-ups | Brian Paul | 2006-03-19 | 1 | -4/+4 |
* | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | 2005-12-14 | 1 | -5/+0 |
* | optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer | Brian Paul | 2005-11-17 | 1 | -67/+99 |
* | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul | 2005-11-16 | 1 | -2/+2 |
* | remove unneeded RasterPosValid check | Brian Paul | 2005-11-14 | 1 | -4/+0 |
* | check swrast->_FogEnabled instead of ctx->Fog.Enabled | Brian Paul | 2005-10-31 | 1 | -4/+7 |
* | Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer | Brian Paul | 2005-10-04 | 1 | -6/+4 |
* | minor improvements | Brian Paul | 2005-09-30 | 1 | -4/+4 |
* | Rewrite much of the pixel zoom code. | Brian Paul | 2005-09-29 | 1 | -86/+86 |
* | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | 2005-09-28 | 1 | -10/+103 |
* | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul | 2005-09-27 | 1 | -44/+12 |
* | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul | 2005-09-22 | 1 | -5/+6 |
* | replace GLdepth with GLuint and remove GLdepth | Brian Paul | 2005-09-21 | 1 | -2/+2 |
* | remove unneeded sizeof(GLdepth) test | Brian Paul | 2005-09-20 | 1 | -2/+1 |
* | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul | 2005-09-15 | 1 | -2/+2 |
* | Remove NEW_RENDERBUFFER stuff. | Brian Paul | 2005-07-01 | 1 | -2/+0 |
* | remove OLD_RENDERBUFFER code | Brian Paul | 2005-07-01 | 1 | -87/+16 |
* | Remove last of the old span code. | Brian Paul | 2005-06-02 | 1 | -8/+1 |
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -21/+107 |
* | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | 2004-11-10 | 1 | -21/+21 |
* | Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead. | Brian Paul | 2004-11-09 | 1 | -47/+0 |
* | Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands to | Brian Paul | 2004-10-31 | 1 | -5/+28 |
* | set span.y prior to each span write in draw_depth_pixels, like Karl's other fix | Brian Paul | 2004-09-30 | 1 | -11/+11 |