summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_drawpix.c
Commit message (Expand)AuthorAgeFilesLines
* check swrast->_FogEnabled instead of ctx->Fog.EnabledBrian Paul2005-10-311-4/+7
* Use Visual.depthBits rather than Renderbuffer::DepthBits for depth bufferBrian Paul2005-10-041-6/+4
* minor improvementsBrian Paul2005-09-301-4/+4
* Rewrite much of the pixel zoom code.Brian Paul2005-09-291-86/+86
* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-10/+103
* Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul2005-09-271-44/+12
* When testing visual attributes, use the Draw/Read buffer, not the context.Brian Paul2005-09-221-5/+6
* replace GLdepth with GLuint and remove GLdepthBrian Paul2005-09-211-2/+2
* remove unneeded sizeof(GLdepth) testBrian Paul2005-09-201-2/+1
* Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul2005-09-151-2/+2
* Remove NEW_RENDERBUFFER stuff.Brian Paul2005-07-011-2/+0
* remove OLD_RENDERBUFFER codeBrian Paul2005-07-011-87/+16
* Remove last of the old span code.Brian Paul2005-06-021-8/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-21/+107
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-21/+21
* Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.Brian Paul2004-11-091-47/+0
* Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands toBrian Paul2004-10-311-5/+28
* set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul2004-09-301-11/+11
* Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz2004-09-281-2/+2
* consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)Brian Paul2004-07-261-26/+32
* Minor fixes/optimizations to type conversions in draw_depth_pixels().Brian Paul2004-05-141-27/+41
* New glTexImage code.Brian Paul2004-04-221-1/+1
* Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul2004-03-131-8/+13
* Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul2004-02-281-3/+2
* rename some span pack/unpack functions for better uniformityBrian Paul2004-02-281-2/+2
* Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul2003-12-041-6/+0
* indentation fixBrian Paul2003-08-231-1/+1
* glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't workBrian Paul2003-08-231-12/+6
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-6/+4
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-33/+33
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* casts to silence g++ warningsBrian Paul2003-02-251-2/+2
* another fix for glDrawPixels + clippingBrian Paul2003-01-161-9/+21
* fix glDrawPixels hang when clippingBrian Paul2003-01-151-15/+30
* comment changesBrian Paul2002-12-181-3/+3
* properly handle very wide imagesBrian Paul2002-12-051-135/+163
* set default texcoords for glBitmap/glDrawPixelsBrian Paul2002-11-251-2/+4
* remove some stray debug/abort codeBrian Paul2002-10-301-3/+1
* Header file clean-up:Brian Paul2002-10-241-2/+2
* finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul2002-10-081-3/+3
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-110/+115
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+3
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-2/+58
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-114/+109
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-16/+16
* don't include s_fog.hBrian Paul2002-02-171-2/+1
* fixed float->int conversion. Fix conditional for 16-bit Z buffer pathBrian Paul2002-02-151-22/+16
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-21/+4
* Clean-up and optimize alpha test code.Brian Paul2002-01-311-83/+85
* More span clean-up, mostly texture-related.Brian Paul2002-01-281-2/+1