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src
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mesa
/
swrast
/
s_depth.c
Commit message (
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)
Author
Age
Files
Lines
*
swrast: Remove unnecessary header.
Vinson Lee
2010-08-10
1
-1
/
+0
*
Grammar and spelling fixes
Jeff Smith
2010-03-12
1
-1
/
+1
*
mesa: replace _mesa_bzero() with memset()
Brian Paul
2010-02-19
1
-8
/
+8
*
Remove _mesa_memset in favor of plain memset.
Kenneth Graunke
2010-02-19
1
-1
/
+1
*
swrast: fix broken _swrast_depth_clamp_span()
Brian Paul
2010-01-15
1
-14
/
+27
*
swrast: Remove unnecessary header from s_depth.c.
Vinson Lee
2010-01-13
1
-1
/
+0
*
mesa: Mostly fix swrast's ARB_depth_clamp support.
Eric Anholt
2009-10-29
1
-9
/
+19
*
Merge branch 'texformat-rework'
Brian Paul
2009-10-28
1
-4
/
+9
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*
mesa: remove a bunch of gl_renderbuffer fields
Brian Paul
2009-10-08
1
-4
/
+9
*
|
Merge branch 'mesa_7_6_branch'
Nicolai Hähnle
2009-10-07
1
-1
/
+3
|
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/
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*
swrast: s/GLfloat/GLuint/ in bzero()
Brian Paul
2009-10-07
1
-1
/
+1
|
*
swrast: add missing returns
Brian Paul
2009-10-07
1
-0
/
+2
*
|
mesa: Add support for ARB_depth_clamp.
Eric Anholt
2009-09-08
1
-0
/
+27
|
/
*
mesa: pass 'mask', not NULL to renderbuffer->Put functions
Brian Paul
2008-10-07
1
-10
/
+10
*
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
2008-09-18
1
-5
/
+5
*
Remove the !rb->Data check that was added a few months ago.
Brian
2007-04-21
1
-1
/
+1
*
add some rb->Data null ptr checks (bug 7205)
Brian
2007-03-15
1
-1
/
+1
*
fixes for C++ warnings/errors
Brian
2007-01-23
1
-2
/
+2
*
New SWspan and SWspanarrays typedefs.
Brian Paul
2006-10-01
1
-4
/
+4
*
remove unused var
Brian Paul
2006-04-06
1
-2
/
+0
*
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
2006-04-06
1
-2
/
+81
*
fix a GLuint vs GLushort test, new assertions
Brian Paul
2006-03-29
1
-1
/
+4
*
C++ fixes, mostly casts (Stephane Conversy)
Brian Paul
2005-12-06
1
-2
/
+2
*
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
2005-11-16
1
-3
/
+3
*
minor improvements
Brian Paul
2005-09-30
1
-1
/
+1
*
fix a debug message
Brian Paul
2005-09-22
1
-1
/
+1
*
add missing scale factor in _swrast_read_depth_span_float()
Brian Paul
2005-09-21
1
-1
/
+1
*
some improvements to _swrast_clear_depth_buffer()
Brian Paul
2005-09-20
1
-16
/
+13
*
Fix potential segfault when trying to read pixels outside renderbuffer bounds.
Brian Paul
2005-09-16
1
-4
/
+7
*
remove unused _swrast_read_depth_span()
Brian Paul
2005-09-16
1
-44
/
+31
*
fix precision problem in depth clearing (bug 4395)
Brian Paul
2005-09-08
1
-4
/
+10
*
fix GetRow parameters (Nicolai Haehnle)
Brian Paul
2005-05-15
1
-1
/
+1
*
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
1
-676
/
+236
*
new comments and assertions
Brian Paul
2004-11-27
1
-2
/
+1
*
patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)
Brian Paul
2004-09-24
1
-1
/
+21
*
Implemented GL_EXT_depth_bounds_test.
Brian Paul
2003-04-21
1
-4
/
+99
*
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-25
1
-7
/
+7
*
s/BZERO/_mesa_bzero/
Brian Paul
2002-10-30
1
-10
/
+10
*
Header file clean-up:
Brian Paul
2002-10-24
1
-2
/
+2
*
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-08-07
1
-9
/
+11
*
casts to fix GLint/GLuint mismatches
Brian Paul
2002-04-19
1
-9
/
+9
*
restored writeAll = GL_FALSE test/assignment
Brian Paul
2002-04-18
1
-2
/
+6
*
Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive
Brian Paul
2002-04-12
1
-3
/
+13
*
Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture
Brian Paul
2002-03-19
1
-3
/
+4
*
Lots of changes related to framebuffer/window buffer resizing. Basically,
Brian Paul
2002-03-16
1
-20
/
+21
*
fixed typo in depth_test_pixels(), should fix reported VTK failures
Brian Paul
2002-02-06
1
-2
/
+2
*
Clean-up and remove dead code related to depth/stecil testing.
Brian Paul
2002-02-04
1
-64
/
+36
*
Converted line drawing over to new span code, pb no longer used.
Brian Paul
2002-02-02
1
-8
/
+3
*
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-02-02
1
-13
/
+30
*
More span clean-up, mostly texture-related.
Brian Paul
2002-01-28
1
-3
/
+2
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