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path: root/src/mesa/swrast/s_depth.c
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-676/+236
* new comments and assertionsBrian Paul2004-11-271-2/+1
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-241-1/+21
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-4/+99
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-7/+7
* s/BZERO/_mesa_bzero/Brian Paul2002-10-301-10/+10
* Header file clean-up:Brian Paul2002-10-241-2/+2
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-9/+11
* casts to fix GLint/GLuint mismatchesBrian Paul2002-04-191-9/+9
* restored writeAll = GL_FALSE test/assignmentBrian Paul2002-04-181-2/+6
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-3/+13
* Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul2002-03-191-3/+4
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-20/+21
* fixed typo in depth_test_pixels(), should fix reported VTK failuresBrian Paul2002-02-061-2/+2
* Clean-up and remove dead code related to depth/stecil testing.Brian Paul2002-02-041-64/+36
* Converted line drawing over to new span code, pb no longer used.Brian Paul2002-02-021-8/+3
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-13/+30
* More span clean-up, mostly texture-related.Brian Paul2002-01-281-3/+2
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-271-8/+6
* Klaus's latest patches and some clean-upBrian Paul2002-01-211-5/+5
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-3/+46
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-13/+18
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-7/+7
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-6/+6
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-7/+7
* fixed bugs in _mesa_clear_depth_buffer(), bug #131366Brian Paul2001-02-081-9/+11
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-15/+15
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-5/+5
* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-051-1/+2
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-311-0/+1632