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path: root/src/mesa/swrast/s_depth.c
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* swrast: fix broken _swrast_depth_clamp_span()Brian Paul2010-01-151-14/+27
* swrast: Remove unnecessary header from s_depth.c.Vinson Lee2010-01-131-1/+0
* mesa: Mostly fix swrast's ARB_depth_clamp support.Eric Anholt2009-10-291-9/+19
* Merge branch 'texformat-rework'Brian Paul2009-10-281-4/+9
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| * mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-4/+9
* | Merge branch 'mesa_7_6_branch'Nicolai Hähnle2009-10-071-1/+3
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| * swrast: s/GLfloat/GLuint/ in bzero()Brian Paul2009-10-071-1/+1
| * swrast: add missing returnsBrian Paul2009-10-071-0/+2
* | mesa: Add support for ARB_depth_clamp.Eric Anholt2009-09-081-0/+27
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* mesa: pass 'mask', not NULL to renderbuffer->Put functionsBrian Paul2008-10-071-10/+10
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-5/+5
* Remove the !rb->Data check that was added a few months ago.Brian2007-04-211-1/+1
* add some rb->Data null ptr checks (bug 7205)Brian2007-03-151-1/+1
* fixes for C++ warnings/errorsBrian2007-01-231-2/+2
* New SWspan and SWspanarrays typedefs.Brian Paul2006-10-011-4/+4
* remove unused varBrian Paul2006-04-061-2/+0
* Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul2006-04-061-2/+81
* fix a GLuint vs GLushort test, new assertionsBrian Paul2006-03-291-1/+4
* C++ fixes, mostly casts (Stephane Conversy)Brian Paul2005-12-061-2/+2
* Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul2005-11-161-3/+3
* minor improvementsBrian Paul2005-09-301-1/+1
* fix a debug messageBrian Paul2005-09-221-1/+1
* add missing scale factor in _swrast_read_depth_span_float()Brian Paul2005-09-211-1/+1
* some improvements to _swrast_clear_depth_buffer()Brian Paul2005-09-201-16/+13
* Fix potential segfault when trying to read pixels outside renderbuffer bounds.Brian Paul2005-09-161-4/+7
* remove unused _swrast_read_depth_span()Brian Paul2005-09-161-44/+31
* fix precision problem in depth clearing (bug 4395)Brian Paul2005-09-081-4/+10
* fix GetRow parameters (Nicolai Haehnle)Brian Paul2005-05-151-1/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-676/+236
* new comments and assertionsBrian Paul2004-11-271-2/+1
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-241-1/+21
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-211-4/+99
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-7/+7
* s/BZERO/_mesa_bzero/Brian Paul2002-10-301-10/+10
* Header file clean-up:Brian Paul2002-10-241-2/+2
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-9/+11
* casts to fix GLint/GLuint mismatchesBrian Paul2002-04-191-9/+9
* restored writeAll = GL_FALSE test/assignmentBrian Paul2002-04-181-2/+6
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-3/+13
* Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul2002-03-191-3/+4
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-20/+21
* fixed typo in depth_test_pixels(), should fix reported VTK failuresBrian Paul2002-02-061-2/+2
* Clean-up and remove dead code related to depth/stecil testing.Brian Paul2002-02-041-64/+36
* Converted line drawing over to new span code, pb no longer used.Brian Paul2002-02-021-8/+3
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-021-13/+30
* More span clean-up, mostly texture-related.Brian Paul2002-01-281-3/+2
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-271-8/+6
* Klaus's latest patches and some clean-upBrian Paul2002-01-211-5/+5
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-3/+46
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-13/+18