| Commit message (Expand) | Author | Age | Files | Lines |
* | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian | 2007-07-04 | 1 | -2/+2 |
* | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | 2007-05-20 | 1 | -0/+5 |
* | Improve the code for interpolating fragment attributes a little. More to com... | Brian | 2007-04-23 | 1 | -6/+19 |
* | Put gl_program_machine into swrast structure rather than using a local variable. | Brian | 2007-04-19 | 1 | -2/+6 |
* | Enable texture sampling for vertex programs/shaders. | Brian | 2007-04-17 | 1 | -0/+3 |
* | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian | 2007-03-11 | 1 | -0/+4 |
* | Merge SWvertex texcoord and varying fields into attrib[] array field. | Brian | 2007-02-05 | 1 | -0/+7 |
* | move span-related types/tokens into s_span.h | Brian | 2007-02-01 | 1 | -200/+3 |
* | new comments, ideas | Brian | 2007-01-25 | 1 | -21/+22 |
* | varying var changes | Brian | 2006-12-15 | 1 | -4/+4 |
* | Lots of changes to support runtime renderbuffer depths. | Brian Paul | 2006-10-12 | 1 | -0/+10 |
* | New SWspan and SWspanarrays typedefs. | Brian Paul | 2006-10-01 | 1 | -11/+12 |
* | more changes for runtime renderbuffer depths | Brian Paul | 2006-09-29 | 1 | -1/+1 |
* | Initial work for supporting different renderbuffer color depths at runtime. | Brian Paul | 2006-09-25 | 1 | -4/+37 |
* | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul | 2006-09-21 | 1 | -4/+2 |
* | More GLSL code: | Michal Krol | 2006-04-11 | 1 | -1/+6 |
* | merge from texman branchmesa_20060325 | Brian Paul | 2006-03-26 | 1 | -0/+7 |
* | New comments, clean-up of fields related to point/line/triangle validation. | Brian Paul | 2006-01-26 | 1 | -9/+18 |
* | Added OSMesaColorClamp(), bug 4917 | Brian Paul | 2005-11-12 | 1 | -0/+1 |
* | At keithw's request, remove all traces of the "fragment program to C" and | Ian Romanick | 2005-11-08 | 1 | -14/+0 |
* | replace GLdepth with GLuint and remove GLdepth | Brian Paul | 2005-09-21 | 1 | -2/+2 |
* | change some comments | Brian Paul | 2005-09-16 | 1 | -5/+4 |
* | Rework the texture filtering functions a bit. | Brian Paul | 2005-09-16 | 1 | -2/+1 |
* | more GLuint->GLbitfield changes | Brian Paul | 2005-09-16 | 1 | -4/+4 |
* | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul | 2005-09-15 | 1 | -5/+5 |
* | remove obsolete CurrentBufferBit | Brian Paul | 2005-09-05 | 1 | -1/+0 |
* | Remove last remnants of pre-renderbuffer code. | Brian Paul | 2005-09-03 | 1 | -2/+2 |
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -3/+0 |
* | Implement software ATI_fragment_shader | Dave Airlie | 2004-12-19 | 1 | -0/+1 |
* | Fix minor fog / fragment program state bug. | Brian Paul | 2004-10-13 | 1 | -0/+1 |
* | More updates for Doxygen. | Brian Paul | 2004-09-10 | 1 | -0/+11 |
* | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell | 2004-04-14 | 1 | -0/+14 |
* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -1/+2 |
* | A bit of an overhaul of the fog code. | Brian Paul | 2004-02-17 | 1 | -3/+5 |
* | added SPAN_W | Brian Paul | 2004-02-17 | 1 | -8/+9 |
* | More SciTech SNAP updates. Some of these files didn't really change, but | Kendall Bennett | 2003-10-22 | 1 | -5/+0 |
* | s/_backface_sign/_BackfaceSign/ | Brian Paul | 2003-09-18 | 1 | -1/+1 |
* | move a comment | Brian Paul | 2003-09-17 | 1 | -24/+22 |
* | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul | 2003-05-01 | 1 | -2/+2 |
* | Store partial derivative values in sw_span structure. | Brian Paul | 2003-03-16 | 1 | -1/+16 |
* | minor typo | Brian Paul | 2003-02-28 | 1 | -2/+2 |
* | Move span stuff from swrast.h to s_context.h (it's private). | Brian Paul | 2003-02-23 | 1 | -15/+154 |
* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -4/+4 |
* | updated email addresses | Brian Paul | 2002-10-29 | 1 | -3/+3 |
* | Another round of glRead/DrawBuffer() clean-ups and simplifications. | Brian Paul | 2002-10-11 | 1 | -1/+2 |
* | multiple GL_POINTS can now be rendered together into one fragment span | Brian Paul | 2002-10-04 | 1 | -2/+8 |
* | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul | 2002-08-07 | 1 | -2/+8 |
* | Implemented GL_ARB_texture_env_crossbar. | Brian Paul | 2002-05-02 | 1 | -1/+7 |
* | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul | 2002-04-19 | 1 | -32/+47 |
* | Converted line drawing over to new span code, pb no longer used. | Brian Paul | 2002-02-02 | 1 | -2/+1 |