summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_context.h
Commit message (Expand)AuthorAgeFilesLines
* swrast: increase array size of TextureSampleMarek Olšák2013-05-281-1/+1
* mesa: Remove the Map field from texture images.Eric Anholt2013-04-301-1/+0
* swrast: Always use MapTextureImage for mapping textures for swrast.Eric Anholt2013-04-301-2/+8
* swrast: Make a teximage's stored RowStride be in terms of bytes per row.Eric Anholt2013-04-301-2/+10
* swrast: Replace ImageOffsets with an ImageSlices pointer.Eric Anholt2013-04-301-1/+1
* swrast: Clean up and explain the mapping process.Eric Anholt2013-04-301-0/+3
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-3/+3
* swrast: use new core Mesa compressed texel fetch functionsBrian Paul2012-12-141-0/+4
* swrast: Support sampler object for texture fetching statePauli Nieminen2012-08-011-0/+1
* swrast: remove MAX_WIDTH arrays in stencil codeBrian Paul2012-02-241-0/+7
* swrast: fix span color type selectionBrian Paul2012-02-121-0/+3
* swrast: Fix implicit declaration warningsChad Versace2012-01-271-0/+1
* swrast: remove unused StoreTexel codeBrian Paul2012-01-241-6/+1
* swrast: use swrast_renderbuffer instead of gl_renderbufferBrian Paul2012-01-241-3/+4
* swrast: new swrast_renderbuffer typeBrian Paul2012-01-241-0/+25
* mesa: use gl_renderbuffer::Map for all depth/stencil accessesBrian Paul2012-01-241-3/+3
* swrast: new assertions in _swrast_pixel_address()Brian Paul2012-01-241-0/+8
* swrast: s/Data/Map/ in swrast_texture_imageBrian Paul2012-01-241-1/+1
* swrast: s/GLbitfield/GLbitfield64/ for sw_span::arrayAttribsBrian Paul2012-01-071-2/+2
* swrast: use _swrast_pixel_address() helper functionBrian Paul2011-12-241-0/+12
* swrast: remove dead accum buffer context fieldsBrian Paul2011-12-081-5/+0
* swrast: fix comment typo (s/texure/texture/)Brian Paul2011-10-231-1/+1
* mesa: add swrast_texture_image::BufferBrian Paul2011-10-231-0/+28
* mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrastBrian Paul2011-10-231-11/+5
* swrast: s/FetchTexelf/FetchTexel/Brian Paul2011-10-071-4/+4
* swrast: remove unused swrast_texture_image::FetchTexelc methodBrian Paul2011-10-071-8/+1
* mesa: s/INLINE/inline/Brian Paul2011-10-011-6/+6
* mesa: move gl_texture_image::Width/Height/DepthScale fields to swrastBrian Paul2011-09-221-1/+1
* mesa: move gl_texture_image::_IsPowerOfTwo into swrastBrian Paul2011-09-221-1/+2
* mesa: move gl_texture_image::FetchTexel fields to swrastBrian Paul2011-09-171-2/+40
* swrast: introduce new swrast_texture_image structBrian Paul2011-09-171-0/+29
* mesa: Remove SWcontext::_FogMode, use gl_context::gl_fog_attrib::Mode everywhereIan Romanick2011-04-251-1/+0
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-17/+17
* swrast: Include missing header in s_context.h.Vinson Lee2010-08-071-0/+1
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* swrast: fix secondary color add for glBitmapBrian Paul2009-04-061-0/+1
* swrast: remove old texture_apply() code; always use texture combine codeBrian Paul2009-04-011-1/+1
* swrast: do texture sampling/combining in floating pointBrian Paul2009-04-011-2/+2
* mesa: move GLfixed type and related macros to swrast moduleBrian Paul2009-02-281-0/+28
* swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul2009-01-301-13/+22
* swrast: replace macro with inline functionBrian Paul2009-01-301-1/+14
* mesa: allocate pixel zoom arrays on heap, not stackBrian Paul2008-06-161-0/+1
* Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-061-4/+0
* fix broken two-sided stencilBrian2007-11-301-1/+3
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-2/+2
* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-0/+5
* Improve the code for interpolating fragment attributes a little. More to com...Brian2007-04-231-6/+19