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src
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mesa
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swrast
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s_context.h
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Author
Age
Files
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*
multiple GL_POINTS can now be rendered together into one fragment span
Brian Paul
2002-10-04
1
-2
/
+8
*
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-08-07
1
-2
/
+8
*
Implemented GL_ARB_texture_env_crossbar.
Brian Paul
2002-05-02
1
-1
/
+7
*
Allocate a sw_span struct in the swrast context instead of allocating it
Brian Paul
2002-04-19
1
-32
/
+47
*
Converted line drawing over to new span code, pb no longer used.
Brian Paul
2002-02-02
1
-2
/
+1
*
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-02-02
1
-3
/
+2
*
Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
Brian Paul
2002-01-10
1
-4
/
+4
*
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-12-17
1
-5
/
+4
*
Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.
Brian Paul
2001-08-14
1
-3
/
+3
*
assorted changes for supporting GLfloat color channels (not done)
Brian Paul
2001-07-13
1
-6
/
+20
*
Fix order of decomposition of quad.
Keith Whitwell
2001-05-17
1
-2
/
+1
*
Removed DD_Z_NEVER.
Brian Paul
2001-03-29
1
-2
/
+2
*
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-19
1
-1
/
+18
*
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-12
1
-2
/
+2
*
_MinMagThresh[] should be GLfloat
Brian Paul
2001-03-07
1
-2
/
+4
*
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-16
1
-7
/
+8
*
Committing in .
Jouk Jansen
2000-11-22
1
-9
/
+9
*
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-19
1
-9
/
+18
*
Cleanup of derived state calculation prior to seperating software T&L
Keith Whitwell
2000-11-13
1
-4
/
+22
*
Reorganized software rasterizer as a module which manages its own state,
Keith Whitwell
2000-11-05
1
-0
/
+145