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* mesa: Fix many printf-like warnings.Eric Anholt2010-09-011-1/+1
| | | | | | | | Most of these are just typecasting to long to match the arg type. I don't really care too much about getting a GLsizei or whatever appropriate type in. However, there were a number of real bugs, like missing arguments or passing floats to integer format specifiers. My favorite: printflike("%s, argument") is missing an argument.
* mesa: Remove unnecessary headers.Vinson Lee2010-07-301-1/+0
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* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-2/+2
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* swrast: Remove remaining color-index state tracking infrastructureIan Romanick2010-03-031-34/+17
| | | | Signed-off-by: Ian Romanick <[email protected]>
* swrast: silence double->float assignment warningsBrian Paul2010-01-271-5/+5
| | | | Reported by Karl Schultz.
* mesa: implement per-buffer color maskingBrian Paul2009-12-291-5/+23
| | | | | | | | | | | This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski().
* swrast: can't use deferred texture/shading if using KIL instructionBrian Paul2009-08-311-0/+3
| | | | | | If the fragment program uses KIL, we have to execute it before z/stencil testing. Otherwise, deferred texture/shading lets us skip shading for pixels that fail z/stencil testing.
* swrast: fix state validation bug for changing program constantsBrian Paul2009-06-101-0/+1
| | | | | | | Add _NEW_PROGRAM_CONSTANTS to _SWRAST_NEW_DERIVED. This makes sure that we update the fragment shader's constants when state vars (such as point size) changes. Fixes the progs/glsl/points.c demo.
* swrast: simplify state update logic for fragment shader const buffersBrian Paul2009-04-211-25/+2
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* swrast: fix secondary color add for glBitmapBrian Paul2009-04-061-9/+27
| | | | | Also, clean up the logic involved in choosing per-vertex vs. per-fragment primary+secondary color addition.
* swrast: remove old texture_apply() code; always use texture combine codeBrian Paul2009-04-011-6/+16
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* swrast: do texture sampling/combining in floating pointBrian Paul2009-04-011-2/+2
| | | | | The code's cleaner and a step toward supporting float-valued texture sampling. Some optimizations for common cases can be added and re-enabled...
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-021-1/+1
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* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-281-1/+1
| | | | | | | s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/ s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/ Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it. Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc).
* Merge branch 'master' into gallium-0.2Keith Whitwell2008-09-211-3/+3
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: include/GLES/egl.h include/GLES/egltypes.h src/egl/main/eglconfig.c src/egl/main/eglconfig.h src/glu/sgi/libnurbs/interface/bezierEval.h src/glu/sgi/libnurbs/interface/bezierPatch.h src/glu/sgi/libnurbs/interface/bezierPatchMesh.h src/glu/sgi/libnurbs/internals/dataTransform.h src/glu/sgi/libnurbs/internals/displaymode.h src/glu/sgi/libnurbs/internals/sorter.h src/glu/sgi/libnurbs/nurbtess/definitions.h src/glu/sgi/libnurbs/nurbtess/directedLine.h src/glu/sgi/libnurbs/nurbtess/gridWrap.h src/glu/sgi/libnurbs/nurbtess/monoChain.h src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h src/glu/sgi/libnurbs/nurbtess/partitionX.h src/glu/sgi/libnurbs/nurbtess/partitionY.h src/glu/sgi/libnurbs/nurbtess/polyDBG.h src/glu/sgi/libnurbs/nurbtess/polyUtil.h src/glu/sgi/libnurbs/nurbtess/primitiveStream.h src/glu/sgi/libnurbs/nurbtess/quicksort.h src/glu/sgi/libnurbs/nurbtess/rectBlock.h src/glu/sgi/libnurbs/nurbtess/sampleComp.h src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h src/glu/sgi/libnurbs/nurbtess/sampledLine.h src/glu/sgi/libnurbs/nurbtess/searchTree.h src/glu/sgi/libnurbs/nurbtess/zlassert.h src/glu/sgi/libutil/error.c src/glu/sgi/libutil/glue.c src/glu/sgi/libutil/gluint.h src/glu/sgi/libutil/project.c src/glu/sgi/libutil/registry.c src/glx/x11/Makefile src/glx/x11/glxclient.h src/glx/x11/glxext.c src/mesa/drivers/dri/ffb/ffb_dd.h src/mesa/drivers/dri/ffb/ffb_points.h src/mesa/drivers/dri/gamma/gamma_context.h src/mesa/drivers/dri/gamma/gamma_macros.h src/mesa/drivers/dri/i810/i810context.h src/mesa/drivers/dri/r128/r128_dd.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/tdfx/tdfx_dd.h src/mesa/drivers/x11/xm_buffer.c src/mesa/glapi/glapi.c src/mesa/main/dispatch.c src/mesa/main/state.c src/mesa/main/texstate.c src/mesa/shader/arbprogparse.c src/mesa/shader/arbprogram.c src/mesa/shader/nvfragparse.c src/mesa/shader/nvprogram.c src/mesa/shader/shader_api.c src/mesa/sources src/mesa/swrast/s_aaline.c src/mesa/swrast/s_aaline.h src/mesa/swrast/s_aatriangle.h src/mesa/swrast/s_accum.c src/mesa/swrast/s_alpha.h src/mesa/swrast/s_bitmap.c src/mesa/swrast/s_blend.h src/mesa/swrast/s_context.c src/mesa/swrast/s_copypix.c src/mesa/swrast/s_depth.c src/mesa/swrast/s_depth.h src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_drawpix.h src/mesa/swrast/s_feedback.c src/mesa/swrast/s_feedback.h src/mesa/swrast/s_fog.h src/mesa/swrast/s_lines.h src/mesa/swrast/s_logic.h src/mesa/swrast/s_masking.h src/mesa/swrast/s_points.c src/mesa/swrast/s_points.h src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast/s_span.h src/mesa/swrast/s_stencil.h src/mesa/swrast/s_texcombine.c src/mesa/swrast/s_texcombine.h src/mesa/swrast/s_texfilter.c src/mesa/swrast/s_texfilter.h src/mesa/swrast/s_texstore.c src/mesa/swrast/s_triangle.c src/mesa/swrast/s_triangle.h src/mesa/swrast/s_zoom.h src/mesa/swrast_setup/ss_context.c src/mesa/swrast_setup/ss_triangle.h src/mesa/tnl/t_draw.c src/mesa/tnl/t_vb_light.c src/mesa/tnl/t_vertex_generic.c src/mesa/tnl/t_vertex_sse.c src/mesa/tnl/t_vp_build.h src/mesa/tnl/tnl.h src/mesa/x86/common_x86.c
| * mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-7/+7
| | | | | | | | | | This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
* | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-4/+7
|\ \ | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
| * mesa: Prefix main includes with dir to avoid conflicts.José Fonseca2008-07-241-4/+4
| | | | | | | | | | Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h
| * check for null swrast (pipe work-around)Brian2007-08-161-0/+3
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* | mesa: fix a swrast state validation bugBrian Paul2008-08-131-1/+9
| | | | | | | | Fixes progs/glsl/points.c
* | mesa: allocate pixel zoom arrays on heap, not stackBrian Paul2008-06-161-0/+2
| | | | | | | | Fixes stack overflow on Windows.
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-061-42/+1
| | | | | | | | | | | | | | | | | | | | | | These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
* | fix polygon cull regressionBrian2007-12-141-7/+3
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* | fix broken two-sided stencilBrian2007-11-301-3/+14
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* Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian2007-07-041-1/+1
| | | | of -I flags.
* rename _swrast_update_fragment_attribs()Brian2007-06-211-3/+4
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* fix logic for calling _swrast_update_deferred_texture()Brian2007-05-241-7/+5
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* don't treat FRAG_BIT_WPOS as a generic attribute (fixes depth peel regression)Brian2007-05-221-0/+1
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* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-36/+78
| | | | | Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
* fix attribsMask (re-fixes depth peeling algorithm)Brian2007-04-251-0/+7
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* disable some errant codeBrian2007-04-231-0/+2
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* remove SWvertex->fog field, use attrib fieldBrian2007-04-231-1/+1
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* Improve the code for interpolating fragment attributes a little. More to ↵Brian2007-04-231-16/+14
| | | | come...
* improved fog commentBrian2007-04-181-1/+1
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* Enable texture sampling for vertex programs/shaders.Brian2007-04-171-2/+2
| | | | | | | This is a bit of a hack for now because the tnl module is using the swrast module to fetch texels. The texture fetch/filter code should probably be moved into the main/ module since it doesn't really depend upon other swrast code.
* fix references to non-existant sz4 fieldRichard Hughes2007-04-071-2/+2
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* Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian2007-03-111-0/+41
| | | | | | GL_MAX_DRAW_BUFFERS is currently 4. Added gl_FragData[] output for fragment programs. In _swrast_write_rgba_span() loop over the color outputs/renderbuffers.
* clean-up formattingBrian2007-03-101-10/+11
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* Remove unneeded _Fragment/VertexShaderPresent fields, update comments.Brian2007-02-241-4/+0
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* Merge branch 'origin' into glsl-compiler-1Brian2007-02-221-2/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
| * silence C++ warningsBrian2007-01-231-2/+2
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| * don't allow fog when using a fragment shader (bug 9346)Brian2006-12-161-2/+5
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* | Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-051-2/+54
| | | | | | | | | | Fragment texcoords and varying code is now unified in the point/line/triangle rasterization code. In the future, merge color, fog, etc. attribs.
* | get rid of unused span->start fieldBrian2007-02-021-1/+0
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* | Remove if (tObj) conditional so that texture units without a texture imageBrian2007-01-081-5/+6
| | | | | | | | return black (0,0,0,1) when sampled.
* | Overhaul of GLSL API functions, dispatching, etc.Brian2006-12-191-1/+1
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* | Updated includes.Brian2006-12-141-1/+1
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* | Checkpoint for GLSL compiler changes.Brian2006-12-131-15/+12
|/ | | | | | In brief: Check for enabled fragment program by looking at ctx->FragmentProgram._Current. New code for varying variables.
* always load frag prog state params for now (see comments)Brian Paul2006-11-021-0/+5
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* make use of Parameters->StateFlags in _swrast_update_fragment_program()Brian Paul2006-10-311-7/+4
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