| Commit message (Expand) | Author | Age | Files | Lines |
* | fix capitalization, new comments, etc | Brian Paul | 2004-06-24 | 1 | -26/+56 |
* | Check for NULL texture object when choosing texture sampler. Fixes segfault ... | Brian Paul | 2004-06-02 | 1 | -1/+9 |
* | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | 2004-04-23 | 1 | -7/+7 |
* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -6/+3 |
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+23 |
* | move _mesa_load_state_parameters() to state validation stage | Brian Paul | 2004-02-27 | 1 | -2/+15 |
* | A bit of an overhaul of the fog code. | Brian Paul | 2004-02-17 | 1 | -5/+42 |
* | Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment | Brian Paul | 2003-12-09 | 1 | -3/+10 |
* | Ville Syrjala's logic op patch | Brian Paul | 2003-11-12 | 1 | -1/+1 |
* | More SciTech SNAP updates. Some of these files didn't really change, but | Kendall Bennett | 2003-10-22 | 1 | -1/+1 |
* | Updates to SSE assembler support for Open Watcom | Kendall Bennett | 2003-10-21 | 1 | -1/+1 |
* | remove bogus _swrast_texture_table_lookup() call (Eric Plante) | Brian Paul | 2003-10-10 | 1 | -5/+0 |
* | Move away from using the ctx->_TriangleCaps bitfield. | Brian Paul | 2003-09-18 | 1 | -6/+4 |
* | s/_backface_sign/_BackfaceSign/ | Brian Paul | 2003-09-18 | 1 | -1/+1 |
* | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | 2003-06-13 | 1 | -1/+1 |
* | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul | 2003-05-01 | 1 | -0/+4 |
* | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul | 2003-04-08 | 1 | -3/+1 |
* | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul | 2003-03-25 | 1 | -4/+4 |
* | Fix up some fragment program texture enable issues. | Brian Paul | 2003-03-15 | 1 | -30/+1 |
* | Clean-up of parser error handling/reporting. | Brian Paul | 2003-03-14 | 1 | -4/+34 |
* | Move span stuff from swrast.h to s_context.h (it's private). | Brian Paul | 2003-02-23 | 1 | -3/+18 |
* | Make GL_SGI_texture_color_table work per-texture unit. | Brian Paul | 2003-01-26 | 1 | -2/+7 |
* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -3/+3 |
* | updated email addresses | Brian Paul | 2002-10-29 | 1 | -2/+2 |
* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -2/+2 |
* | init swrast->CurrentBuffer | Brian Paul | 2002-10-11 | 1 | -1/+6 |
* | multiple GL_POINTS can now be rendered together into one fragment span | Brian Paul | 2002-10-04 | 1 | -15/+48 |
* | pull-in changes from DRI/Mesa-4.0.4 | Brian Paul | 2002-09-17 | 1 | -1/+19 |
* | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul | 2002-08-07 | 1 | -7/+7 |
* | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul | 2002-07-09 | 1 | -3/+6 |
* | Implemented GL_NV_texture_rectangle extension. | Brian Paul | 2002-06-15 | 1 | -5/+5 |
* | Added ctx parameter to _mesa_debug() | Brian Paul | 2002-06-15 | 1 | -25/+24 |
* | more removal of fprintf() calls | Brian Paul | 2002-06-13 | 1 | -28/+30 |
* | Implemented GL_ARB_texture_env_crossbar. | Brian Paul | 2002-05-02 | 1 | -12/+40 |
* | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul | 2002-04-19 | 1 | -1/+10 |
* | casts to fix GLint/GLuint mismatches | Brian Paul | 2002-04-19 | 1 | -3/+3 |
* | Converted line drawing over to new span code, pb no longer used. | Brian Paul | 2002-02-02 | 1 | -9/+9 |
* | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul | 2002-02-02 | 1 | -3/+3 |
* | Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere | Brian Paul | 2002-01-10 | 1 | -4/+4 |
* | first checkpoint commit of Klaus's new span code (struct sw_span) | Brian Paul | 2001-12-17 | 1 | -6/+4 |
* | Remove _BaseAlpha, fix reflect lighting bug. | Keith Whitwell | 2001-07-28 | 1 | -4/+5 |
* | Lighting now emits colors as CHAN_TYPE, as it used to. This will require | Keith Whitwell | 2001-07-17 | 1 | -4/+2 |
* | assorted changes for supporting GLfloat color channels (not done) | Brian Paul | 2001-07-13 | 1 | -1/+8 |
* | Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it | Keith Whitwell | 2001-07-12 | 1 | -2/+4 |
* | Fix order of decomposition of quad. | Keith Whitwell | 2001-05-17 | 1 | -7/+3 |
* | Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT. | Keith Whitwell | 2001-03-29 | 1 | -27/+64 |
* | Removed DD_Z_NEVER. | Brian Paul | 2001-03-29 | 1 | -7/+7 |
* | Split driver struct into swrast/tnl/core components. | Keith Whitwell | 2001-03-19 | 1 | -1/+30 |
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -8/+8 |
* | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | 2001-03-03 | 1 | -2/+2 |