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path:
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src
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mesa
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swrast
/
s_context.c
Commit message (
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Author
Age
Files
Lines
*
check for active shader, set FRAGPROG_BIT in raster mask
Brian Paul
2006-02-28
1
-0
/
+5
*
New comments, clean-up of fields related to point/line/triangle validation.
Brian Paul
2006-01-26
1
-6
/
+6
*
Added OSMesaColorClamp(), bug 4917
Brian Paul
2005-11-12
1
-0
/
+6
*
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-12
1
-1
/
+1
*
remove unneeded #include
Brian Paul
2005-11-05
1
-3
/
+0
*
check swrast->_FogEnabled instead of ctx->Fog.Enabled
Brian Paul
2005-10-31
1
-1
/
+2
*
Rework the texture filtering functions a bit.
Brian Paul
2005-09-16
1
-40
/
+20
*
more GLuint->GLbitfield changes
Brian Paul
2005-09-16
1
-3
/
+3
*
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
Brian Paul
2005-09-15
1
-1
/
+1
*
Update includes post-splitting of s_texture.c
Brian Paul
2005-09-15
1
-1
/
+1
*
remove obsolete CurrentBufferBit
Brian Paul
2005-09-05
1
-5
/
+0
*
Rearrange the code related to GL_ARB_occlusion_object to generalize query
Brian Paul
2005-08-27
1
-1
/
+1
*
removed GL_HP_occlusion_test extension
Brian Paul
2005-08-25
1
-3
/
+3
*
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-07-01
1
-2
/
+0
*
Don't let FragmentProgram._Active influence choice of vertex vs pixel
Keith Whitwell
2005-05-11
1
-1
/
+1
*
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
1
-29
/
+6
*
Add a facility to route all rasterization through a fragment program
Keith Whitwell
2005-05-04
1
-10
/
+10
*
Implement software ATI_fragment_shader
Dave Airlie
2004-12-19
1
-0
/
+4
*
Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().
Brian Paul
2004-12-18
1
-4
/
+1
*
Removed _swrast_validate_pbo_access().
Brian Paul
2004-10-31
1
-22
/
+0
*
Fix minor fog / fragment program state bug.
Brian Paul
2004-10-13
1
-11
/
+14
*
added support for GL_ARB_draw_buffers
Brian Paul
2004-10-02
1
-2
/
+2
*
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-08-25
1
-0
/
+1
*
fix capitalization, new comments, etc
Brian Paul
2004-06-24
1
-26
/
+56
*
Check for NULL texture object when choosing texture sampler. Fixes segfault ...
Brian Paul
2004-06-02
1
-1
/
+9
*
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-23
1
-7
/
+7
*
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-21
1
-6
/
+3
*
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-13
1
-0
/
+23
*
move _mesa_load_state_parameters() to state validation stage
Brian Paul
2004-02-27
1
-2
/
+15
*
A bit of an overhaul of the fog code.
Brian Paul
2004-02-17
1
-5
/
+42
*
Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment
Brian Paul
2003-12-09
1
-3
/
+10
*
Ville Syrjala's logic op patch
Brian Paul
2003-11-12
1
-1
/
+1
*
More SciTech SNAP updates. Some of these files didn't really change, but
Kendall Bennett
2003-10-22
1
-1
/
+1
*
Updates to SSE assembler support for Open Watcom
Kendall Bennett
2003-10-21
1
-1
/
+1
*
remove bogus _swrast_texture_table_lookup() call (Eric Plante)
Brian Paul
2003-10-10
1
-5
/
+0
*
Move away from using the ctx->_TriangleCaps bitfield.
Brian Paul
2003-09-18
1
-6
/
+4
*
s/_backface_sign/_BackfaceSign/
Brian Paul
2003-09-18
1
-1
/
+1
*
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-06-13
1
-1
/
+1
*
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
2003-05-01
1
-0
/
+4
*
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-04-08
1
-3
/
+1
*
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-25
1
-4
/
+4
*
Fix up some fragment program texture enable issues.
Brian Paul
2003-03-15
1
-30
/
+1
*
Clean-up of parser error handling/reporting.
Brian Paul
2003-03-14
1
-4
/
+34
*
Move span stuff from swrast.h to s_context.h (it's private).
Brian Paul
2003-02-23
1
-3
/
+18
*
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-26
1
-2
/
+7
*
First batch of code for GL_NV_fragment_program.
Brian Paul
2003-01-14
1
-3
/
+3
*
updated email addresses
Brian Paul
2002-10-29
1
-2
/
+2
*
Header file clean-up:
Brian Paul
2002-10-24
1
-2
/
+2
*
init swrast->CurrentBuffer
Brian Paul
2002-10-11
1
-1
/
+6
*
multiple GL_POINTS can now be rendered together into one fragment span
Brian Paul
2002-10-04
1
-15
/
+48
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